Is this game still as popular? I have not played it since August 2019 when Epic removed it from Steam.
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I stopped when they kept banning me for quitting a game because it would not connect my friend either.
This might not be about the game but to 'sell' the new version of the engine to other developers/development teams, basically as a tech demo.
Nanite, Lumen... Both flagship UE5 features, IMO, haven't realized the potential (we've been sold by Epic), stutter struggle plagues UE5 titles.
The Witcher 4 is supposed to collaborate and stretch UE5's legs in Open World and (sigh) foliage rendering (!!!).
And instead of fixing all of that, Epic is working on UE6? Lol, feels bad for all the developers who tried/are trying to make UE5 work.
Whether they call it Unreal Engine 5.9 or 6 doesn't really matter in regards to fixing UE's issues. At some point they'll make the version jump.
That's not to say they'll definitely fix the issues in UE 6 though. I guess we'll see.
I can't really see how Rocket League needs this. The game already looks good enough and runs smooth as butter on most systems. Do I really bother to look at individual blades of grass and scratches on the side of my car when I'm charging at breakneck speed towards the opponents' goal?
Is UE5 still being maintained? If not, I can imagine that it's easier for the team to migrate to UE6 than to keep it UE5 running. Just trying to find a reasonable explanation.
No, but some like it.
You can always turn down the settings, if you dont care.
The problem with UE5 is you get very weird graphics on low settings. I hope they fixed that in 6
If they can't make the game run on UE5 what makes them think they can do it on UE6?
I've been playing Rocket League for years, just because it's a good way to hang out with a friend who likes it.
For probably the past year, I've been playing it in Linux. But recently, suspiciously at about the same time that they added the anti-cheat software, Rocket League has become barely playable in Linux, at least for me.
I don't really see the need for either anti-cheat or an engine update. I only anticipate that it will make it run even worse in Linux.
I can still play it perfectly fine with 80+ FPS on Steam Deck.
For me, when I load the game, sometimes at the title screen, but more frequently only when I start a competitive game, the entire screen starts flashing black and then back to the game maybe once or twice a second. It often settles down after a minute and stops flashing, but sometimes it starts flashing again or it won't stop for the entire game. And then, sometimes, the entire screen turns black and stays black and I have to restart the game to get the graphics to return.
I don't know man, but my instincts of repairing pcs for the last 30 years tell me its either a graphics driver issue (including stuff like DXVK and MESA), a graphics card issue, or an issue with the PSU - that's where i would start looking
Can't wait to see the mandatory "This is what OoT would look like if Nintendo made it in UEx" and a horde of rabid fans take their keyboards and demand that Nintendo both hire the guy and make OoT in UEx. Of course, keeping the extremely clunky animations of the original game.