Bugamn

joined 2 weeks ago
[–] Bugamn@lemmy.zip 2 points 2 days ago (1 children)

But the artist was supposed to pay in some form to watch these animations because they are not in the public domain

[–] Bugamn@lemmy.zip 1 points 2 days ago (5 children)

You misread what I said. If a game creator is using an LLM that was trained with art obtained without consent, that is, the artists were not compensated for that use, why should I compensate that game creator? They don't value the works of others, so I won't value theirs either

[–] Bugamn@lemmy.zip 29 points 3 days ago (7 children)

I pay for games instead of pirating because I believe that the people that worked on a game deserve to be compensated for their work. If these people are using generative AI that was trained with images obtained without the consent of the creators (and right now it's very unlikely they are using ethically-trained generators), they are not paying the artists that helped create their images. Why should I pay for the game then?

[–] Bugamn@lemmy.zip 4 points 3 days ago (1 children)

I didn't vote, but what does this have to do with privacy? That's probably why people downvoted

[–] Bugamn@lemmy.zip 3 points 3 days ago (1 children)

Ithkuil wasn't made to be hard, but it was made to express "more profound levels of human cognition briefly yet overtly and clearly', and as a consequence became very hard

[–] Bugamn@lemmy.zip 3 points 1 week ago* (last edited 1 week ago)

Wrong place for this, this is great posting

[–] Bugamn@lemmy.zip 6 points 1 week ago

For me the line is the cost of the AI tool: if it requires running on a datacenter and training with massive amounts of data obtained without consent of the creators, it is too costly for memes.

Other applications might have extra criteria, for example, I've seen nature enthusiasts point out that "enhancing" photos of animals might modify the photo enough that the animal loses its defining features