I think the price reveal put off a bunch of people who might have bought the controller "on impulse" to maybe waiting for a sale or something, if they get it at all.
Poopfeast420
As far as I've read, this is not true.
Apparently, because of an exploit, currently you get a 30-day License or something, when you buy a game, and after the refund period is over (14 days), this gets replaced by a permanent license.
People have said this is because of jailbroken Playstations, where you could buy a game, extract the license or whatever else, refund the game, but you still have the files you need.
Some comments made it seem like it might just be a temporary fix, until Sony works out something more permanent, but I have no idea.
Directly in Steam it's not that easy, you need a billing address and Steam checks the payment method to verify the country (although I don't know if certain prepaid cards work for this as well).
You still have Steam keys, that can be sold anywhere though, and not everyone will care that this cheap key, intended for the Polish market is bought by someone in Germany.
I think the law doesn't say that prices have to be the same, it's just that you can't block people from other countries from buying stuff at the cheaper price.
With physical goods you either have to actually go to the country or get it shipped to you, which can make this not as easy or "profitable". However, with digital goods you just go to a website and there's not really anything to ship, except maybe an email, so those same hurdles don't exist, which is why those lower income countries usually get the short end of the stick with prices for games and stuff.
They can't realistically restrict keys
I think it's actually illegal to restrict this stuff in the EU.
In the past Steam had separate keys for lower income countries in Europe, that could only be activated there. However, either because laws changed or they started to actually be enforced, Steam had to change it.
You can still make the games cheaper to buy in those countries, but you also have to allow people from Germany, France, wherever to buy them (as long as it's in the EU), which very few publishers want to do.
Resist, so it's not much different from a good run, except for the different/extra dialogue and maybe that first time getting the Urge (which I knew about and saved Alfira).
Last playthrough I had everyone with me, and this time I was back to the default party size. However, I missed the extra banter and stuff, so I enabled the Party Size mod again, along with the Sit This One Out mod, so in fights it's still just four people.
So true! Remember the good old days with games like Expedition 33, Baldur's Gate 3, Resident Evil 9? Those were the best. It's a pity games like that don't get made anymore.
WTF are you talking about.
Made it to Act 2 in my current Baldur's Gate 3 run. Since this is my first time going Dark Urge, I'm not playing on Honor Mode (although same difficulty settings, except not single save), and I'm definitely save scumming more, even if you ignore the times I'm just trying new stuff (did the exploit to kill Raphael in Act 1 for the first time for his loot).
I'm also using (sub)classes that I've never or rarely used this time. Swashbuckler is pretty neat and Druid Owlbear form is just dumb (in a good way). Frost Sorcerer seems neat, but I don't really care about getting enemies wet first for double damage, so I might just switch that build down the line. Wildheart Barbarian can really chunk, although it's mostly just hitting people with your stick. I then made Karlach to a dual crossbow Arcane Trickster, mainly for a token ranged build (I'm really melee heavy otherwise), but I'm not really feeling it, so I might change that up as well later.
I'm definitely starting to get burned out on BG3, since I played like 200h in the last two months or something. Although it's not like I'm fiending to play anything else right now (although I have a huge backlog), so it's still fine.
As great as Jeff was, he's the one that did all the stuff to Overwatch.
As far as I've heard/read he was never really interested in making a PVP game, he wanted to make Titan, the MMO. Then he got another chance with OW2 and the PVE mode, and even got an offer to make a separate dev team that would focus on PVP, so he could put his all into PVE, but declined, so the game was left to die (even though it never really died). Then PVE in OW2 was a bust again and he left.
I think the Steam Machine was the weakest part of the line-up, even before all the memory shortage stuff, which is likely going to increase the price. I think, the only reason that's going to sell out, if Valve just doesn't have a lot of them.
As for the Frame, VR is just too niche, so similarly, I don't think it will be hard to get one.