this post was submitted on 13 Mar 2026
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[–] HelloRoot@lemy.lol 1 points 7 months ago* (last edited 7 months ago)

Godot [...] is open-source. By proxy, Slay the Spire 2 is also open-source.

Written by somebody who naively thinks open-source means: the source code can be viewed.

Typical game journalism incompetence.

[–] kibiz0r@midwest.social 0 points 7 months ago* (last edited 7 months ago) (2 children)

I’m happy for Godot’s commercial success here. But what’s this weird attempt at connecting open source to piracy? You can de-compile lots of Unity games too. Wtf.

[–] Nemoder@lemmy.ml 1 points 7 months ago

Yeah I guess you could argue that not encrypting or obfuscating the binary makes it a bit faster to create a pirated version but it doesn't really effect piracy rates beyond that.
I'm just happy to see a FOSS engine being noticed as important to the game's success.

[–] SockOlm@hexbear.net 1 points 7 months ago

it's more so that godot has no built in way to obfuscate source code, and likely never will