this post was submitted on 25 Oct 2026
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So, my group has recently tried Ignite the Depths demo, and now we're looking for something else to scratch that itch.

Most of the time 2-4 of us will play at once.

In case you haven't read the community name, it has to run on Linux, I don't have Windows installed and another member plays on Steam Deck. Whether the game runs through proton or natively doesn't really matter.

Our schedules don't match too often, and we usually use it to play TTRPGs, which means we generally don't play all at once, so a tens of hours long campaign would be hard to play without someone having to grind up or fall behind.

Suggested games don't have play too similar to Ignite the Depths, we find the combat too simple, but we're looking for RPG elements like classes we could choose before starting a run and level up on the way.
There was also not enough variety among the enemies and locations, bu Ignite the Depths devs will probably add them along the Early Access.
AFAIK we don't have any more strong combat preferences regarding tempo and pace, so we're fine with, for example, something closer to Dark Souls series.

We've tried playing with friendly fire on and off. Playing with it turned on was harder, but we enjoyed the additional communication challenge.

Any sort of in-game story end goal would be a huge advantage. It'd help a lot with bringing us back, and convincing me - the group's rogue-like hater. BTW if you'd like a deck builder rogue-like with a really good story, try Chrono Ark.

And now, the personal preferences you can treat as a bonus:

Me
  • progress even on the worst runs
  • flashy combat, as long as everyone can see what happens; I know it's hard to do in multiplayer
  • low on progress-blocking grind
  • core class gameplay doesn't change depending on the loot - see Loop Hero, you can focus on certain aspects of the class, but no matter what you pick, necromancer will summon minions to fight and tank for him
Member 1
  • low price, short on money for the next month or two, but we'd rather wait than waste our time on a mediocre Free to Play
  • magic restricted to certain classes, low availability of elemental weapons and such (might conflict with Member 2's preference)
Member 2
  • loves magic, more = better (might conflict with Member 1's preference)
Member 3
  • likes dragons - they didn't express it, but I know them well enough I included it

Other people have not specified any special preferences.

One game we've found interesting, but haven't bought yet, is Elden Ring Nightreign. Seems to check most of the boxes. Still, more options to choose from would be nice.

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[–] stringere@sh.itjust.works 5 points 5 days ago (1 children)

I replied elsewhere but now that I'm at my PC I have some more recommendations:

  • Sunderfolk - can't believe I neglected this before, drop in drop out TTRPG you play couch co-op; could be remote played as well with screen sharing. You use your phones as the controllers.
  • Barony - ARPG roguelike dungeon crawler
  • Dysplaced - drop in drop out co-op, fully destructible environments, base building, ARPG
  • Sworn - alternative take on Camelot, isometric action roguelike, similar to Hades and others
  • 33 Immortals - co-op action-roguelike for 33 players
[–] Gutek8134@lemmy.world 2 points 4 days ago (1 children)

While I prefer normal campaigns over roguelikes, do you think it would work with 2-3 different people playing every session?

I've got Barony on EGS, if others got it too, we'll probably try it on a lower difficulty. Tutorial felt like Iudex Gundyr (first boss of DS3, nicknamed tutorial by the community)

Dysplaced - I'd rather just go to the dungeons without survival elements

Sworn - reviews and discussions are saying it's basically Hades minus story, and I didn't even finish Hades, so nah

33 Immortals - when I want to play with strangers, DOTA's got me covered

Thanks for recommendations.

[–] stringere@sh.itjust.works 2 points 4 days ago (1 children)

Sunderfolk we've played with players rotating throughout the campaign. You always have 4 characters in the party which can be controlled by 1-4 people playing one or more. The mechanices are easy enough for someone to catch on within a round or two. In addition to the campaign there are one shots also available and I think player created adventures were on the roadmap.

[–] Gutek8134@lemmy.world 2 points 4 days ago (1 children)

I'll put it on the list, then. Thanks.