People didn't "want it" neither before nor after it was forced into being a thing, people had no choice because of GPU prices, especially console peasants stuck with their AMD APUs on par with like a GTX 1070 where a middleman built their PC for them under £600 + hundreds in PS Plus/game fees over years to come.
DLSS is even worse cancer than TAA, the washed out blurry slop only looks good on YouTube videos due to the compression. It's one thing if you're playing in the extremes of low performance and need a crutch, e.g. steam deck, it's a whole other when you make your game look like dog shit then use fancy FXAA and motion blur to cover it up so you can't see.
I agree with you on making the personal choice to steer away from megacorps, and I practice this myself as much as I can, but it hasn't ever worked en-masse and I don't expect it will, nor do I expect people will have much choice as every smaller company will do what every big company does and AI will be integrated in such small ways, like all the ways it has pre-Covid pre-AI spring that people will use it unknowingly and love it.
DLSS? No way lol. DLSS often gives better image quality than native resolution, and gives you a choice in image quality vs performance increase options. It's a god send.
DLSS is even worse cancer than TAA
You've clearly never used DLSS, at least not DLSS3 or 4. I've got a 4070 Super and Ryzen 7 and I use DLSS by choice literally every time it's available.
It's only better imo if you set it to native resolution for the AA. If you set it to anything below that, there's definitely still artifacting. It's not crazy obvious but no way it's not noticeable, especially if you have a larger screen.
There might be some slight artifacting sometimes, but theres also significant improvements on sub-pixel detail compared to native that are far more noticeable.
I play on a 75" tv and at DLSS Quality profile you couldn't tell it's not native.
And it's fucking awful.
People didn't "want it" neither before nor after it was forced into being a thing, people had no choice because of GPU prices, especially console peasants stuck with their AMD APUs on par with like a GTX 1070 where a middleman built their PC for them under £600 + hundreds in PS Plus/game fees over years to come.
DLSS is even worse cancer than TAA, the washed out blurry slop only looks good on YouTube videos due to the compression. It's one thing if you're playing in the extremes of low performance and need a crutch, e.g. steam deck, it's a whole other when you make your game look like dog shit then use fancy FXAA and motion blur to cover it up so you can't see.
I agree with you on making the personal choice to steer away from megacorps, and I practice this myself as much as I can, but it hasn't ever worked en-masse and I don't expect it will, nor do I expect people will have much choice as every smaller company will do what every big company does and AI will be integrated in such small ways, like all the ways it has pre-Covid pre-AI spring that people will use it unknowingly and love it.
DLSS? No way lol. DLSS often gives better image quality than native resolution, and gives you a choice in image quality vs performance increase options. It's a god send.
You've clearly never used DLSS, at least not DLSS3 or 4. I've got a 4070 Super and Ryzen 7 and I use DLSS by choice literally every time it's available.
It's only better imo if you set it to native resolution for the AA. If you set it to anything below that, there's definitely still artifacting. It's not crazy obvious but no way it's not noticeable, especially if you have a larger screen.
There might be some slight artifacting sometimes, but theres also significant improvements on sub-pixel detail compared to native that are far more noticeable.
I play on a 75" tv and at DLSS Quality profile you couldn't tell it's not native.