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Souls games.
I really want to like them too, but they seemingly aren't compatible with how I play games. I need to be able to put a game down for a couple of weeks and not feel like I'm back at square one because the specific muscle memory for that game has gone.
Just kinda kills the fun when the game is effectively telling me to get good, when I don't actually have the amount of free time IRL necessary to do that.
Yeah. Heard so much about Elden Ring, and watched the kids play it, so I thought I'd give it a shot.
After about 45 minutes of wandering aimlessly and nearly as many deaths, I decided I wasn't having a good time.
The beauty of Elden ring is that you can explore without actually killing much. Eventually you'll find some cool weapons or smithing stones to upgrade your current weapon and some runes to get a couple of levels (putting points on vigor helps a lot early on)
And then the game starts feeling less rough.
But I can definitely understand why it's not for everyone.