this post was submitted on 29 Nov 2025
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Cool.
Maybe they can also stop forcing updates that break my game, too?
Fortunately, GOG exists. Which proves that Steam doesn't need to force the updates on us, but chooses to.
If your games are breaking on update, isn't that the game devs' faults?
Steam forces game updates down your throat. It makes sense for competitive online games, but take fallout 4 for example. Totally offline single player. A million mods made for specific game versions, and all the guides for modding stress a half dozen little things you can do to your steam install to stop the updates but the shit happens anyway. Crap like modifying steam INI files and making them read only. Shit users shouldn't need to do.
It's not on Bethesda to just what...not update their game? It's on steam to say hold up, maybe we shouldnt be pushing this update - it might break everything. Yes/no dialog prompts aren't rocket science.
A few weeks ago Bethesda pushed a new update on a 10+ year old game, and it destroyed countless modded save files for everyone. This is on steam and their ham fisted updates.
Edit: don't take my word for it, find some reviews here with 1000+ hours in the game:
https://steamcommunity.com/app/377160/reviews/
910.3 hrs on record - "Bethesda? Please stop releasing updates to 10y+ old games. Just breaking mods and frustrating players at this point."
1,565.3 hrs on record - 'Well, after 1.6K hours spent playing, all the towns built, monsters killed and latex suits craftet for my beautifull girls companions, latest update destroyed all the 200 mods again...'
1,617.5 hrs on record - "The new update was hot rubbish. Leave well enough alone Bethesda, updating a ten-year old game and breaking a thriving modding community..."
Hmm, sounds like a "Freeze Updates" option should be available per game. I don't do much modding, but I'll see if I can suggest that idea somewhere or +1 any existing similar suggestion.