Never played Sacred 2, but spent my entire childhood on Sacred 1. A huge game with tons of places to explore, a lot of easter eggs, but most importantly, it's one of the few Diablo-esque games that isn't afraid of showing a colorful world with tons of personality and humor. Diablo and all its clones are always so drab and bloody and run-down and make me feel exhausted after a few hours. Sacred on the other hand was like a themed park - Hey, that island looks cool! Let's see if I can reach it. Oh, hey, there's a fun quest on it! Oh, I got sunglasses out of it! :D
Patient Gamers
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
Relavent communities: !games@lemmy.world !games@sh.itjust.works !retrogaming@lemmy.world !videogamesuggestions@lemmy.zip !linux_gaming@lemmy.world
Alright, I'm sold on playing 1 now lol.
Sacred 2 keeps the same feel, from what you've described. Easter eggs, always something to find in the world that sidetracks you completely lol, it's colourful and vibrant. I adore how all the interiors in towns look lived in and used, there's always people or animals wandering around, it feels alive.
Agreed about Diablo, though I still enjoy doing playtjroughs of 2 and 3 occasionally (the abilities look so cool lol), but it is so very dark and grim.
Sacred feels so fresh and inviting, and the humour really helps with the whole vibe.
Kinda keeping my eye on Sacred: Last Pixel of Ancaria. Different aesthetic (pixel instead of 3d models), but it seems to have the OG devs involved so I'm hoping its gonna be good (unlike that weird sacred 3 no one talks about it lol)
