It makes me think of https://gamelab.mit.edu/games/a-slower-speed-of-light/ a game where colors and shapes respect relativistic rules of light propagation.
this post was submitted on 09 May 2026
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I've really done a similar thing. The main inspiration for me was my special relativity class at university. I have done my lighting differently to a A Slower Speed of Light, because I've used spectrums instead of RGB: I found this stack exchange answer afterwards which outlines why that makes more sense.
Thanks for sharing that, that's cool as hell.
lol same game came to my mind.