mobas.
i remember not enjoying warcraft 3 due to its focus on hero characters, then someone modded all of the non-unique units out?????
and everyone who plays them seems genuinely miserable.

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mobas.
i remember not enjoying warcraft 3 due to its focus on hero characters, then someone modded all of the non-unique units out?????
and everyone who plays them seems genuinely miserable.
Lol I actually like the idea of controlling one hero a lot more than focusing on commanding a whole army.
My only problem is how fucking toxic MOBA communities are.
EVE Online (applies to MMOs in general I think). I played it a long time ago with a few friends, but that is it. If I could describe it, it's opposite of interesting. You can sort of play it solo, but it gets boring and/or grindy fast. Unless you buy in-game money for real money. Dying means losing a ship and all implants, all of which cost money (time).
For "full experience", apparently you gotta join a corp, and participate in space turf wars. Then it could turn into a second job. And I have a job already. And TBH I am not a very social person.
Any gacha game.
I've tried to play them, but many play themselves and are loaded with microtransactions and you'll hit a wall. I much prefer unlocking things from progressing or doing skillful things within the game.
Red Dead Redemption 2 for me.
The mechanics and controls just piss me off to no end.
I don't have enough fingers and toes and penises to count the number of times I've tried to talk to someone on rdr2, and shot them instead.
I wanted to love this game so bad. I loved the setting and the feel and the music. After a few days of trying to play it, the last straw was when I accidentally like grappled/threatened to rob a random guy in town when I was trying to wave and say howdy, and I just turned it off and never booted it up again
Anything competative or stupidly difficult like soulslikes.
Life is stressful enough already; games are for having fun and I don't find stress very fun.
Work simulators and games which gameplay loops turn out to be work simulators in disguise.
Dig Dug.
Train children to blow up harmless earth-dwelling creatures with a bicycle pump ? And then when one tries to run away you get bonus points for chasing it and killing it ?
More like DIG DON'T !
Sports games based on real teams. It makes me feel like I'm playing an ad. Oh yeah and if there are actual ads too. 😪
Give me fake teams, fake players, even fake cities? and you have activated my interest.
Hell Divers 2. Cool soundtrack, cool visuals. But replay ability doesn’t seem that great. Some of my friends play it a ton. For me though, there was a lot of just slowly walking between objectives, hit a button, fight some, walk between objectives. Repeat each map with slightly different monsters and maps. But might just be that i didn’t get far past the first worlds.
Automation games like Factorio, Satisfactory, etc. I have tried. Everyone makes them seem like the most addictive form of digital crack there is. I just can't get into them. They feel too much like work to me. Please tell me where the fun is that I am clearly missing
I like to say that some of us enjoy it because it generates that pride in your work feeling that our actual jobs don't give us.
Seems to me that you're not missing any fun. It's just that the gameplay that fans of the factory building genre find entertaining, you don't. For me it's the fun of an ever growing interconnected mesh of production lines. It's like a series of complex puzzles that are based on how I solved the ones before. And trains... I love trains.
Personally I just can't get into Souls-likes. I've tried several times and none of them have ever clicked for me.
That mobile game where you slowly build up a city, train lots of troops, launch attacks on other players’ cities, form alliances and so on, before getting soundly thumped by the Koreans.
WoW.
It was a boring grindfest when it came out. Why are people still playing this outdated, frankly boring, game 22(?) years later?
Animal Crossing. It’s so boring and the voices are absolutely maddening.
This is a hard one as I generally just ignore games that don't appeal to me, so I forget they even exist.
But I guess games that have FOMO mechanics that don't respect your time and push you towards playing every day.
I was gonna say golf without considering what local universe this is.
I don't understand why The Elder Scrolls series has so much goodwill, there are many better, more interesting RPGs out there. The sandbox factor has the depth of a puddle as well.
Morrowind for it's time is very deep. And VERY broken. Half the fun is how unreasonably broken the entire game is.
The sandbox isn't just in the scope of what your allowed to do. But how easily you can do things you arnt allowed to do.
Dark Souls/Souls likes in generals. If I want to bang my head against the same problem endlessly and get hopelessly frustrated, I'd just do my day job
Survival games. I want to like em. I've tried tons of them. Green hell, 7 days to die, Dayz, hell, even Fallout 76, and lots more. Most of them don't give you a tutorial, let alone any clues. I get that they're supposed to be difficult, but most are arbitrarily difficult. But at least tell me how to fucking take something out of inventory and into my hand! It's not like if thrown into a survival situation I would somehow forget how hands work. And if you're not going to give a tutorial, at least let me start in a safe area so I can figure it out.
7 days to die really pissed me off because as soon as I'd find a gun, a stupid dog would come out of nowhere straight for me, and they take insane amounts of shots to put em down but the ammo is really REALLY scarce. Seriously though, what kind of dog can take 10 rds at point blank, and be totally unfazed? Someone later told me to combine a rock and a stick and that'll get them in one hit. Come on, 10 rds won't do it but a club will?
Or games with like 56 health indicators and you have to keep track of all of them? I'm sorry you're bored, dude in the zombie apocalypse, but get the fuck over it. How can he be bored?!? Is survival not stimulating enough?
Basically any battle royale game, they’re marginally fun with friends but they’ve always felt way too repetitive and frustration-inducing for me to ever pay much mind to them. It definitely doesn’t help that the most obvious example (Fortnite) is essentially the epitome of consumer-bait
I have a strong preference for co-operative games, so I don't really understand the attraction of non-team based PvP games like battle royales, extraction shooters, or just straight death matches like in quake or CoD. Like why would you want to be cold and alone with everyone out to get you when you could have friends.