Good riddance, they could have done something great with Destiny but they choose greed instead.
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Probably should have made a real Marathon game instead of that extraction shooter skinwalker that is only getting sub 15k players on all platforms (Steam is where the most NeuMarathon players are, not PlayStation), huh?
I still don't understand the hate for this game, also when it's clear it's from people who have not played it. It's fine if you don't like that style of game, but it is excellent if you do.
The hater narrative is so weird. It's okay to not like something and move on, it's weird to flaunt it around and dance when any semblance of failure arises.
As a fan of the original Marathon I’m not mad, just disappointed. It’s like if Halo was redone as a survival/base builder.
insert metal gear survive here
I assume anyone who was involved in the original Marathon trilogy moved on from Bungie a long long time ago. Hopefully many of them are enjoying a happy retirement.
lol like I’m ever gonna retire.
And if I do I sure as hell will still be playing vidya
I really like the art style, but thats the only thing I like about it.
Genre is what I call "Scum Sponge." I am thankful it exists because it means I get way less of the toxic players in the other genre games I play. I have tried playing multiple Extraction Shooters, and none of them were fun. I like Tactical Shooters, and even hard ones like Ready or Not, but Extraction Shooters are not fun.
it's clear it's from people who have not played it.
I played The Cycle Frontier (shut down lol), Dark & Darker, Tarkov, Lost Light, Hunt Showdown, Arc Raiders, and yes, even NeuMarathon. But I guess it's clear I haven't played it, right?
I am a fan of Marathon. Real Marathon, not the current skinwalker. NeuMarathon and Marathon are very different games. I mean, I haven't seen if they even added any of the series' alien enemies yet. I didn't see any Pfhor, not even S'pht Compilers except in one trailer one time.
But nah, I'm just a hater. You right.
Okay I'm not sure how long you gave it, but it's okay to not like something and also to not have to dunk on any semblance of a failure narrative.
I personally don't enjoy extraction shooters in general, Marathon bucks the trend however, it's clean, tight, engaging and I want to jump in even if I have a tough run. As someone who disengages with most games of this type (roguelikes in general I don't vibe with), new Marathon has something special. It's Bungie at its classic best.
The game does have a S'pht Compiler as a final boss in the final level, I'm not sure I'll ever see it because it's so difficult to achieve but that's okay, I've enjoyed plenty of games that I won't ever see the top tier content (WoW as a prime example).
They should make good single player and smaller-scope games again. Their massive-budget, live-service games have proven unsustainable.
Halo was so broadly appealing in part because it was single player, co-op, and competitive. I wouldn't want them to just stick to single player.
Seriously, dude above you forgot the series that made Bungie a name almost every gamer is aware of in the same way we've pretty much all heard of, say, id or Bethesda. Halo was in no way "smaller scope" or focused only on singleplayer (at least, it definitely wasn't after CE), Halo was the reason most people bought an Xbox. People who were camping outside fucking GameStop for the launch of (insert favorite Halo here) will remember this well.
Halo was for sure smaller scope. The amount of work that went into it was less than what went into Destiny. The size of the thing they produced was smaller than Destiny.
Halo was the reason most people bought an Xbox
Nicknamed it "The Halo Playing Machine", because I dropped $300 on the box my senior year of high school and that was the only game I owned for two full years.
They've been in the middle of remastering Halo because it's the best thing the company ever produced and still sells copies.
I wouldn't want them to stick to single player. But I also don't think the company that made the original game really exists anymore. The Leads and Senior Devs have all either cashed out or gone elsewhere. What we have left is a collection of IP managed by an increasingly detached set of business sociopaths.
Everyone should. The live service gold rush is a game with few winners and many losers.
Bungie has now been both.
*Bunjee
Buon giorno
Gore llamie!
*Bungo
*Budgie
I'm sure the executives will be getting hefty bonuses and pay raises as thanks for their services to the company.
Bungie is a shit company and has been for years. I have zero sympathy after what they've done to both their staff and their customers.
They ruined Destiny 2 with monetization so not stir fried it's going this way.
I love stir fry though!! Why did it have to be this way?!
Dear lord. The ill informed comments in that Bluesky thread hurt my soul.
EDIT: To clarify, the "golden handcuffs" tied to the Sony deal ($1.2B of the total $3.6B) already vested. The executives responsible for the downfall were paid and gone some time ago.
The notion that Bungie was some kind of golden goose prior to the Sony deal really relies on you ignoring how much the studio had floundered over the last decade.
This more speaks to how hard up Sony executives were, being forced to pick through the trash bin at Microsoft.
Yeah, I was honestly surprised Sony paid that much for them when I saw the sale news.
I don't believe one word of that letter.
"Why have people that you have to pay all the time forever [yuck!!] when you can have AI do all the work for a fraction of cost? More money in our pockets!! [Yay!] Fuck quality, the stupid cheeto dust fingered, basement dwellers will still buy our shit because they're stoooopid and dumb!"
-All game company CEO's, probably
You either die a hero or live long enough to become a villain….