People have the power to shut down bad practices if they had even a modicum of restraint. They don't, so here we are.
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A collection of some classic Lemmy memes for your enjoyment
Sister communities
- !tenforward@lemmy.world : Star Trek memes, chat and shitposts
- !lemmyshitpost@lemmy.world : Lemmy Shitposts, anything and everything goes.
- !linuxmemes@lemmy.world : Linux themed memes
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It's kind of disheartening not having solidarity as consumers. It also feeds this kinda FOMO because you showed restraint and are missing out on something.
I've come to terms with this. I view fomo content as disrespectful and I do not support the companies that use it as a tactic.
GTA5 was out for like three years on PC before I bothered with it. I found it to be... fairly mediocre. There's nothing in GTA6 that would make me feel otherwise. I'll eventually play it... at great discount, or not at all.
Yeah I genuinely don't understand the hype. Maybe I'm just old and fully saturated with GTA already.
Keep in mind...
0 actual gameplay footage, so far.
Zilch, 0, Nada, None.
Also, ... it wont even be capable of hitting 60 fps on a PS5 or Xbox series fucking whatever.
It might even be locked at 30.
https://wccftech.com/gta-6-skip-60-fps-entirely-insane-detail-ps5-pro/
... where the fuck is the baffled Jackie Chan meme when I need it?
Yeah this shit makes no sense to be excited for, unless you basically have oppositional defiance disorder, and you just enjoy being snide, in a group.
Literally... Back a few years ago when that idiot hacked into RockStar and leaked the alpha build of GTA6... (and was then immediately caught because he is an idiot)... thats it. Clips from that are the closest to actual gameplay anyone has ever seen.
nothing special but rabid fans and worth a billion dollars, it's the Taylor Swift of video game franchises
I thought it was pretty cool, as a crass story, mockery of aspects of corporations and society, and as a driving sim. My least favourite part of any MMO is its griefing potential. Fallout 76 was okay because while you, a roleplayer/gamer interested in the game, still got hurt by griefers only interested in murdering other humans, it reduced damage to a miniscule level.
GTA V Online required that you either secede from society entirely with a private lobby or become a true pacifist, meaning no PvE. Later on they stopped selling exclusively weapon-free vehicles to players and the entertainment level of free roam for me dropped to zero. After that it became just a hub for racing, FPS or sitting in the apartment watching TV, all of which can be better achieved elsewhere.
Very early on they had an actual player investible and influenceable stock market, in Online.
They shut that down quite quickly though.
Because you could make money too easily.
Shark Cards only baby!
Fuck our interesting gameplay mechanic, strip that shit out, MTX, make RockStar into the comically evil tech corpos they mock in GTA V's own story.
$$$$$$$$$$$$$$$$$$$
Heh. I have played a few games, and the only ones with functional auction houses and economies had ways to put real money in, but not get real money out.
GTA is the exact same formula since GTA3.
Sure you get a different story, visual upgrades, and some newer cars. But you're not paying for a new gaming experience, it's essentially become what people made fun of CoD or Nintendo games for.
In that sense you'll get the same thrills from past games. That's also why I didn't give a shit about anything past 3, because I like to play new games not reskins.
I think it's only survived because it is in this niche of socially acceptable "cool" games. You can admit to playing GTA to almost anyone and your not as much a "gamng nerd", but if you like a fantasy RPG your some basement dwelling dweeb. Honestly they are not all that different from each other.
Or
Buy official or pirated physical disc media, pay $0 after optional initial purchase, forever own purchased or pirated+torrented movies
You have to protect your rights, no one else will
One problem. I don't speak lao and that's the language in all the dvd menus on our Hitchcock box set
The main factor for me will be whether or not their employees are unionized.
Did I miss something or is gta not associated with Sony at all besides being console first for a while?
They announced that they're not releasing a disc version just a few days before sony announced they were going to phase out discs for the playstation.
Thank, I didn't know that
They're both going diskless/digital downloads for games.
Gamers are so impatient these days. I guess all that instant access via online platforms has spoiled them.
I still remember when you ordered physical games via mail and had to gulp actually wait a 1-2 weeks for delivery.
Either that or actually go into a store.
Back then you really looked forward to a game and you actually played and finished it. Also, patches or updates were either rare or non existent depending on the platform, so Devs actually had to release a complete game. There were no DLCs, there were expansion packs, if anything.
I never understood people who need to have a game or a piece of hardware on release day. There will always be bugs. When it comes to hardware, I always wait for at least one revision, before I pull the trigger. As for games, I no longer pay more than 20€ for a game. It's on my wishlist, I only care about the single player experience, my backlog is huge, sales happen all the time,... I can wait.
I don't think the "no patches" thing was all that true for PC games. I've been gaming since the first Fallout and for practically every game I could/had to download one or more patches from the official website. For multiplayer games like Warcraft 3 you had to make sure everyone was using the same patch. One of the major advantages of Steam was automating the update process.
I've been gaming since the late 80s. This was before people had internet. Patches for games were very rare on PC back then. If anything, the developer had to re-release a game to stores. Consoles of course didn't really get that capability until the PS3 era.
When CD-ROM games became common people still only had dial-up internet, if at all and patches were very rare back then.
It was just a different mindset back then. Companies actually took the time to polish their games before release.
It's been that way for a while, but before the usenet turned into the internet it was hard to download shit. Especially compared to now
I guess all that instant access via online platforms has spoiled them.
And FOMO. I think many active gamers follow youtubers and other gaming content on social media, so they're afraid of spoilers too.