this post was submitted on 20 Dec 2025
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What I see inside the headset after setting the game to 25% Render scale FSR Ultra Performance Lossless Scaling 5x framegen:
Strangely enough even in 2017 the CPU was the Bottleneck for VR with strange micro stuttering in some games. But most played really well (Moss, Walking dead, Half Life Alyx, Holopoint, Beatsaber, Elite Dangerous etc.)
Honestly, a system with 64GB of memory is pretty well-provisioned compared to a typical prebuilt computer system from a major vendor.
I've felt that historically, PC vendors have always scrimped too far on RAM. In late 2025 with our RAM shortage, it'd be understandable, but in many prior years, it just looked like a false economy to me. Especially on systems with rotational drives
the OS is going to use any excess RAM for caching, and that's usually a major performance gain if one has rotational drives sitting around.
EDIT: And battery. At least in 2025, a lot of people are using SSD storage, and caching that in RAM isn't as huge a win as it is with rotational drives. But lithium batteries have gotten steadily cheaper over the years. The fact that smartphone, tablet, and laptop vendors aren't jamming a ton of battery in their devices in 2025 is kinda crazy to me.
I intended 32 GB DDR4 2400 but got a Deal for 64 GB DDR 4 2100 for 10 Euro cheaper. The whole system was only 1k to built myself and the only Upgrades I got was a NVME and SSD over the years. I got really lucky to have a Mainboard from that era with an NVME and USBC slot.
But on the other Hand a AM4 Ryzen chipset would have been nice instead of the dark Age Intel Chipset without being able to Upgrade much....