this post was submitted on 26 Dec 2025
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Who would make this "default" Linux? Who would be in charge of it? What power would they have over directing development of the kernel? What happens when this centralization that's so important to soothing the confusion of people who aren't even using the OS yet inevitably causes it to enshitify and brings us right back to the Windows problem?
No, I'm sorry - there may be some things that would make Linux more palatable to non-techies, but this just recreates the Windows problem again. The same dichotomy that's been at play for the past 30 years is still at play - you can have it easy or you can have freedom and control, but you can't have both.
I can understand the sentiment, but don't ignore the real advantages to the proton/wine way of doing things.
For instance, some old games won't run on modern Windows but will run on Linux under proton/wine.
It's also just a lot easier for game companies to target a single platform i.e. Windows. When Valve first released their Steam machines, a few AA games were released natively. For several of those, the native builds no longer work and you now need to run the Windows version under proton/wine.
It's not the use case I am referring to - I am speaking about modern day games. As long as Linux is ignored by the gaming companies making AAA titles, it will never be a real option for the entire gaming community. An average gamer doesn't know nor want to spend time setting up everything and hoping nothing breaks when the OS/layer/game gets the next update. It should be "Install" and then play without ever really thinking about any underlying tech.
@Fedditor385 @MouldyCat its like that for the majority of games on #steamos