this post was submitted on 07 Jan 2026
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[–] Ledivin@lemmy.world 1 points 3 days ago (1 children)

The same logic can be used for difficulty settings: you play it, in harder and harder settings, to have a new/added challenge.

I can absolutely guarantee that 99.9% of players do not ever replay a game they've beaten. You're generalizing your own values and goals and they're absolutely not as common as you think they are

[–] qyron@sopuli.xyz 1 points 2 days ago (1 children)

You're generalizing your own values and goals and they're absolutely not as common as you think they are

Isn't that what we are all doing, while engaging in this discussion? Better yet, isn't Sony doing that exact same thing by thinking that putting an AI autoplay function into the games is what all players want or at least a gross majority?

Nobody is debating based on the sharing and comparising of proof and facts here; we are all sharing our personal view on the subject.

[–] Ledivin@lemmy.world 1 points 2 days ago (1 children)

Better yet, isn't Sony doing that exact same thing by thinking that putting an AI autoplay function into the games is what all players want or at least a gross majority?

...no? Where on earth does that come from?

Does adding a higher difficulty mean that the dev thinks all players want to play on it? Does adding accessibility features imply that everyone wants to play with subtitles? Does adding colorblind mode mean that they believe all of their players are colorblind?

[–] qyron@sopuli.xyz 1 points 2 days ago

Colorblind and subtitles are designed to include people, so they can enjoy a game or any other content, that otherwise would not be accessible for such individuals or would be otherwise diminished in quality or reach.

Difficulty tiers were created to extend the longevity, by adding extra challenge or even content to a game. Many games have - or had - content that was only accessible by playing one difficulty setting after the other. I don't personally agree with it but it is(or was) a thing.

And isn't Sony putting forward what the company understands is a new and useful feature to their games? AI autoplay? That is their thought on how a game should be enjoyed/played from that point onwards.

And in the chance I haven't made myself clear enough at this point: I am not on a quest to prove others wrong. This is my take on the feature Sony will be inserting on their future games. If others find it good, good for them. Enjoy.