this post was submitted on 15 Jan 2026
437 points (96.6% liked)

Selfhosted

60210 readers
1041 users here now

A place to share alternatives to popular online services that can be self-hosted without giving up privacy or locking you into a service you don't control.

Rules:

Detailed Rules Post

  1. Be civil.

  2. No spam.

  3. Posts are to be related to self-hosting.

  4. Don't duplicate the full text of your blog or readme if you're providing a link.

  5. Submission headline should match the article title.

  6. No trolling.

  7. Promotion posts require active participation, with an account that is at least 30 days old. F/LOSS without a paywall has exceptions, with requirements. See the rules link for details.

Resources:

Any issues on the community? Report it using the report flag.

Questions? DM the mods!

founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] ampersandrew@lemmy.world 2 points 5 months ago

If they're self-hostable, they cease to be live services. And I'm just fine with that. I have no problem completely ignoring live services as a customer, but the problem I do have is how much research it takes to find out if a game I'm interested in is built to last or otherwise respects my values. Every Borderlands game has LAN multiplayer except for the GOTY edition of the first game, and even then, you can still acquire the regular edition of that game that still has it. Meanwhile, Hitman, a single player game, locks a lot of its best stuff behind an arbitrary server connection; the community has made pirate server executables to replace it, but it doesn't mean that I want to reward IO Interactive with my dollars for that design decision.