this post was submitted on 20 Apr 2026
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[–] T156@lemmy.world 3 points 7 hours ago

Apple Vision Pro seemed doomed from the get go, but they really made it worse by not launching a cheaper headset with Air branding half a year or a year in to actually drive market share enough to make it worthwhile for developers. Could've given it an A series CPU since we now know it works in a laptop so why not in XR or whatever they're calling this.

I think that they shot themselves in the foot by trying to make it a computer that goes on your face, and have it do as much as possible.

The interface is weird, and comes with a bunch of features that don't seem very useful. The eye thing is simply odd, and the keyboard seems like it would run into the same problems that those laser keyboards that were all the rage back in the day had, where it's awful to type on, since you get no feedback, and are just whacking your hand against a solid surface.

If they had stripped it all the way down into basically being a wearable monitor you can plug into your devices, with workspaces you can expand or move around as you like, in lieu of having a bunch of monitors, it would have been more of a sell.

As it is, it comes across as a proof-of-concept that's stuffed to the gills with gimmicks to try and make it fit a niche, which in turn makes it seem a toy more so than anything else.