this post was submitted on 13 Apr 2026
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[–] bl4ckp1xx13@lemmy.dbzer0.com 0 points 4 weeks ago (1 children)

If that works with the real solar system mod that is honestly the finest testament KSP can get for its mathematical accuracy.

[–] NocturnalMorning@lemmy.world 0 points 4 weeks ago (1 children)

KSP is not mathematically accurate and it can't be or it would have trouble running on computers. They split up and use simplified 2 body dynamics in the game.

We use super computers to model the n-body problem bcz of how complex it is.

[–] bl4ckp1xx13@lemmy.dbzer0.com 1 points 4 weeks ago

Of course, NASA ain’t modelling actual missions in KSP.

I imagine KSP is simple Newtonian physics which is accurate at macro-scales, whereas obviously NASA is going to use Einstein’s equivalent. Far more computationally intense but really important once you scale up the small errors in Newton’s equations.