this post was submitted on 12 May 2026
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Programming

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I am planning to learn:
Dart (programming language) + Flutter (UI framework)
Python + PyQT(UI framework)
Godot(game engine) + Blender(painful software that generates art by torture)
How would you go about it if you were the one to be learning those?

Any advice to actually achieving these goals?

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[–] JerryMerweather@piefed.social 1 points 13 hours ago* (last edited 13 hours ago) (1 children)

I am good with python.
Perhaps I also have some experience making games, used roblox studio (~2015) before roblox was ruined and I have used gdevelop recently.

Blender is what I am learning right now. I hate how frustrating it can be.

[–] CombatWombat@feddit.online 1 points 8 hours ago (1 children)

I think I would postpone Dart + Flutter until you feel strong with the other four, personally

[–] JerryMerweather@piefed.social 1 points 7 hours ago (1 children)
[–] CombatWombat@feddit.online 3 points 7 hours ago* (last edited 7 hours ago)

It's just a lot all at once, and you can ship serious projects with just the other four. If you'd said you had a broader experience with more languages and frameworks, I'd be more inclined to recommend the broader program because effectively you'd have less to learn, since you already would have encountered most new paradigms and ideas in other environments. I suspect your biggest risk is getting overwhelmed and giving up, either by putting the keyboard down, or farming out your work to an llm and not learning anything, and I think it's easier to stay engaged with a smaller curriculum.