this post was submitted on 02 Jun 2026
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Not OP, but I've tried getting into Stardew multiple times and the fatigue mechanic absolutely ruins the game for me. "14 times" is an exaggeration but what it feels like.
People describe it as a cozy game but it is genuinely one of the most stressful games that I've played. As in I start clearing the land and then after a very short time my character is exhausted. Either I sleep it off and I'm worried I'll plant late enough the crops will die in winter or I work through it and end up in the hospital with a bill. Sometimes I've used the time to explore the town (as it seems the game mechanics are telling you to do), whereupon I find the shops are closed and I collapse on the way back home.
The one or two times I've played long enough to harvest crops I end up eating all of it just to get to the end of the day. Most of the money I make is from selling actual literal garbage I've found lying around.
The result of that mechanic is that the game is basically telling me the most cozy part of the game (farming) I'm not allowed to play until I've invested enough time to stock up on energy drinks. I'm left with fishing, which just isn't my thing, and mining, which is what I'll mostly do until I get bored because it's honestly kinda mediocre on it's own. I just can't get into this game.
(I'm aware that the main pull for the game is the characters, which if you enjoy that that's good. I've just never had much of a reason to be invested in them)
I promise it gets better! Improving your farming skill increases your energy efficiency while farming, that helps a lot. There are other ways to raise your energy as well. But yeah, I've been playing it for so long that I actually forgot that the first start was a little rough. So, thanks for the reminder. :)
I guess the one reason why SDV is filed as 'not stressful' in my head is because I know that it's impossible to permanently mess up in that game. Every little thing you do helps you, little by little.
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