this post was submitted on 28 Jun 2026
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[–] HumbleExaggeration@feddit.org 4 points 1 day ago (3 children)

Recently I rediscovered StarCraft 2 for me. Am I ever to reach a top ladder placement? Hell no. But the games in platinum league are fun and it is often surprising what tactics other people come up with. Especially because almost anything can work on that level when it is decently executed. No need to play the same optimal openings all the time like the pros.

[–] grinning_serpent@lemmy.world 1 points 9 hours ago

Yeah, SC2 and RTS in general is - surprise surprise - about strategy way more than mechanical speed. You'll see that with people taking a nostalgia trip in AOE2, too. You will eventually reach a point where lack of mechanical speed will hold you back in SC2 but that's quite literally like the C and B tier professional bracket - you would already be at the point of being able to win a free dinner here and there in tournaments.

[–] prole@lemmy.blahaj.zone 4 points 14 hours ago* (last edited 14 hours ago)

Never got into StarCraft, but WarCraft 3 was one of a handful of early online games for me (as long as Mom didn't need to use the phone lol), and I never played at a competitive level, but some of the strategies I'd see other people pull were so creative that I would watch the match replay to find out how the fuck they were able to rush my base with like 15 wyverns so early into the game, etc. Then I'd try to do it myself, sometimes successfully. Really fun stuff.

[–] Object@sh.itjust.works 2 points 22 hours ago (2 children)

How does it feel to have 4 less starting workers

[–] grinning_serpent@lemmy.world 2 points 10 hours ago

No real difference. Kind of a shit patch overall but I respect the effort. If they actually cared about the game'a economics they could have just re-read the essay written about it over at TL during the LotV beta. But Blizzard almost never admits fault, unfortunately.

[–] HumbleExaggeration@feddit.org 2 points 10 hours ago

It feels strange and interesting. Although I started playing again only a few weeks before the patch, everything feels kind of off. All the feeling for passage of time is gone and has to be relearned. But overall it gives a few more seconds of breathing room at the start of the game to set everything up.
As I am playing Zerg, the most interesting part is that with the new patch I suddenly have the option to stop spending larvae for a bit. So it is not only drone as much as possible and see what money is left an what you can afford, but actually a decision, when to build the first hatch etc.