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If you could only play 10 games for the rest of your life, which would you choose?
(sh.itjust.works)
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
Relavent communities: !games@lemmy.world !games@sh.itjust.works !retrogaming@lemmy.world !videogamesuggestions@lemmy.zip !linux_gaming@lemmy.world
But how do I test them???
My list:
Hire a QA team? I’m not sure, I don’t make the rules.
Oh wait, huh. Uhhh… I sort of don’t have any experience with game dev so I didn’t think of that. Maybe you can playtest but can’t play through the whole game? Or maybe you get a QA team for free to help out on passion projects, I’m not sure. I’ll let you decide on this one maybe, I’m assuming you know more than I do with this.
What does this and 'no making your own mods' even do for the hypothetical? I'm pretty sure most people aren't going to solo-dev (m)any additional top-10-worthy games that they'd also consistently enjoy. Maybe for some (simple) classics, but at that point I say so what?
Even accomplished solo-devs lose motivation (also constant reminder of room for improvement is sort of its own curse), if anything I'd say paying for mods to be created probably a less of a patient-gamers thing (and probably more exploitable).
Little things like picking sounds and determining timings for various actions requires a lot of trial-and-error so you have to test it as you do it. Doing all of that through a QA team would slow down development very hard. Not to mention that I'm a hobbyist game dev and I don't have money to hire anyone :D
I suppose I could always ask my friends to help me out with that... adding scheduling as another problem during development :D
Yeah, that makes sense. Okay, maybe you can playtest while you’re still developing the game, but once the game is ready to be played in full, you can’t continue to play it unless it’s for making updates or whatever. Basically you can only play it for the purposes of development, not for the sake of playing a game.
Or maybe you can’t playtest at all and you do everything blind and the end result is a chaotic mess, that could be fun too. But probably the first one.
Development hell never was so fun!