this post was submitted on 14 Jul 2026
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Linux Gaming
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There is an option in Steam to allow Vulkan shader compilation in the background when you start Steam. I do that, so most times they have already compiled by the time I go to start a game
I remember I had problems with that for some reason and turned it off, but I've forgotten what those problems were… I think it was lagging games by updating in the background or something
There is a setting to pause downloads while playing a game
I still had issues, even with that setting… Damn my terrible memory — why can I only remember that I had problems, not what the problems were? 😂
Was it CPU use/overheating? Steam will use all available resources doing the shader compilation, so when I start steam it jumps to around 100% use for a few minutes while compiling the shaders - I can use other programs in that time, but they're noticeably more laggy.