this post was submitted on 21 Jul 2026
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[–] mechoman444@lemmy.world 9 points 17 hours ago* (last edited 17 hours ago)

I actually agree that physical media is better for consumers. If I buy a game, I think I should own it. I should be able to sell it, lend it to a friend, or keep playing it decades from now without worrying about a company flipping a switch. Physical media is objectively more consumer-friendly in that regard.

What I don't agree with is the narrative that corporations had to force everyone into digital by sabotaging physical releases. That's not how I remember it.

Steam became wildly popular because consumers embraced it almost immediately. Instant downloads, automatic updates, cloud saves, massive sales, and never having to swap discs were conveniences people overwhelmingly wanted. Publishers certainly recognized the benefits for themselves, more control, no used game market, lower distribution costs, but they didn't invent the demand. They took advantage of a demand that consumers had already created.

In a sense, we shot ourselves in the foot. We collectively chose convenience over ownership because, at the time, it seemed like a worthwhile trade. Now we're living with the consequences of that decision.

It's completely fair to push for stronger ownership rights today. But I think it's a mistake to pretend that consumers were dragged into digital kicking and screaming. For the overwhelming majority of gamers, digital won because they chose it.