this post was submitted on 31 Aug 2026
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RetroGaming

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  • Runs on Android 12
  • Supports, at the very least, GB, GBA, NES, SNES, Genesis, and Game Gear
  • Takes input from physical buttons
  • Lets you hide on-screen buttons

I have a Sidephone with the Mini Controller keypad and I want to play games on it. There's a bespoke (unofficial) emulator for the phone called SideRetro, but it only supports GB, GBA, NES, and Genesis, and it's vibe-coded, so I'd rather use something else. Tried Lemuroid but it doesn't take input from the physical buttons and can't hide the on-screen buttons.

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[–] xianjam@programming.dev 5 points 1 day ago (3 children)

You didn't mention RetroArch, have you had any issues with that one? I know people have opinions on it, but it's always worked for me.

[–] november@piefed.blahaj.zone 2 points 20 hours ago (1 children)

I have Opinions about RetroArch, but I've downloaded it now and it seems to work fine.

[–] RightHandOfIkaros@lemmy.world 2 points 55 minutes ago

I used to really dislike Retroarch, but ever since they started defaulting to the ozone UI, I have less complaints about the usability of it. Still prefer standalones because their performance is usually better, personally, but it isnt as bad as it used to be IMO.

[–] northertech@fedia.io 3 points 1 day ago (1 children)

As long as they don't go above N64/PS1. I would say that RetroArch is great. Get some core recommendations, some are better than others.

[–] Redkey@programming.dev 1 points 23 hours ago (1 children)

On the SoC in their phone, even N64 through Retroarch is a stretch for many games. PS1 will generally be OK, but I'd still recommend a stand-alone emulator for that, too. Everything earlier than that generation should be fine, though.

[–] northertech@fedia.io 1 points 1 hour ago

I have a retroid 4 pro and it plays PS2 fine. The Qualcomm chips in many phones are more powerful than it's MediaTek Dimensity.

[–] Redkey@programming.dev 1 points 23 hours ago

I use RetroArch for all the systems mentioned. It's not a simple, pick-up-and-play app, but I don't think it's too hard to get the basics working, and there's plenty of documentation and community support online.

RA maps physical controllers (configurably) to a logical internal "RetroArch controller", which is then mapped in turn to the specific emulated controller by each emulation core. So as long as the phone's mini controller pad connects to Android as a standard controller, there should be no problems, including remapping however you wish.