this post was submitted on 06 Jun 2025
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[โ€“] ObsidianZed@lemmy.world 2 points 1 day ago (1 children)

I want to say the rules for spellcrafting are more or less "work with your GM to create a balanced spell" but I prefer the idea of spell circles that you have to break down components for to design your own.

I see there are some homebrew modules out there that add spellcrafting but they're more or less point buy systems.

I could kind of see it as I think you're describing, in that you make a spell with a bunch of spell symbols/glyphs that modify it, but each one of those cost components.

Hmm this is worth scheming on.