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Why does the game need to be patched to run offline? Why not just release the server code/binary?
Because the game will still attempt to connect to the real servers, unless otherwise modified.
I feel like that is the absolute bare minimum change that you could do to a game to let it continue to function. Think of all the code changes, bug fixes, optimisations and such that get done in even one patch release. However, the organiser of SKG has released a video debunking all of Thor's claims, including the idea that it would require live service games to be redeveloped into offline ones. He also doesn't think it should retroactively apply to existing games. So it would be much easier for a new game to be coded from the start to be able to be disconnected. Here's the relevant section of his video: https://youtube.com/watch?v=HIfRLujXtUo&t=2228s
I think... a URL shouldn't be that hard to program for. At the laziest, you just let it check for an .ini or something.
I mean, a proper server browser would be nice, but I'd much rather the game just not be shelved permanently.