this post was submitted on 04 Oct 2025
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"The problem lies in the data Valve uses to make these suggestions." According to the YouTuber, Valve hasn't updated its conversion rates since 2022, when it first introduced the regional pricing system. At that point in time, "the Polish currency was near its weakest" โ€“ but Steam is still "using this weak old rate" from three years ago.

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In the Reddit thread about the rejected NSFW updates, Crimson Delight have only good things to say about Valve's handling of the situation. "I have to say the reviewer was kind and forthcoming, we didn't feel threatened or bullied in any way, and we got the feeling they were trying to do their best to help devs navigate the process," developer Frenzin writes. "But the fact of the matter is that Valve has payment processors breathing down their neck, and the rules keep getting stricter as time goes on."

"Valve isn't the problem here," Frenzin continues. "The big credit card companies are. If anything, Valve has stood up to them and pushed back. They could've simply nuked the 18+ section of Steam, but they didn't, they stuck up for developers. Obviously adult games make Valve money, but it's a drop in the bucket compared to the rest of Steam's catalogue. Silksong itself probably earned Valve more than most NSFW titles put together.

"Given that we're erogame devs, we're against any sort of censorship (as long as the content isn't sexualizing minors or nonconsensual in any way)," the developer comments. "But it's important to understand where the real problem lies, and it's not with Valve."