this post was submitted on 07 Oct 2025
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[–] Wispy2891@lemmy.world 2 points 3 hours ago* (last edited 3 hours ago) (1 children)

yes, of course malware is distributed via apk.

But what's the difference between:

  1. malware that is signed anonymously and then, when its signature is identified, it's removed via play protect
  2. malware that is signed with a stolen identity and then, when its signature is identified, it's removed via play protect

?

Isn't exactly the same stuff? Or there's someone that is actually thinking that criminals will use their real ID card for the verification?

Does not change anything for malware distribution, except bother them for a dozen minutes meanwhile they "verify" their stolen ID

[–] killeronthecorner@lemmy.world 1 points 3 hours ago (1 children)

Because it can be invalidated. That's the difference.

It's absolutely not foolproof, but nothing is. Most actions corps take for this stuff only slows down the spread. Hackers and bad actors innovate way faster than companies can keep up with. So companies cast a wide net with their solutions. And the cycle continues.

[–] Knock_Knock_Lemmy_In@lemmy.world 1 points 2 hours ago (2 children)

Apks can be invalidated after installation?

[–] Wispy2891@lemmy.world 1 points 41 minutes ago

with the new system, you must go online to check if the license for that app is still valid or revoked. But the current system works almost the same: if there's an internet connection play protect checks the signature against an online malware db and prevents installation.

From a couple years ago, google has the power to remotely install/uninstall any apk on your phone without your consent

[–] killeronthecorner@lemmy.world 1 points 2 hours ago

No, the certificate can be invalidated preventing future installations for other users. If you already have it you're SOOL