this post was submitted on 20 Oct 2025
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[–] sp3ctr4l@lemmy.dbzer0.com 3 points 2 days ago* (last edited 2 days ago) (1 children)

Uh also, double post but whatever:

You know what works fine on I2P?

Just oldschool HTML, with no fucking javascript, no fucking broken meta-media containers, no bazillions of advertisement systems that constitute 80% of the website's actual 'size'.

Yep, everything basically looks like MySpace, the 90s.

This is a good thing.

GIFs caught on initially because they are a very lightweight and efficient way to add a simple animated looping element to a webpage.

Now, everything is built for maximum webdev ease, which is also maximally bandwidth inefficient for the end user, so now we need mega server clusters everywhere, for everything.

But the existence of working video hosting websites that work via p2p streaming shows that other ways of doing things like this are fundamentally viable... maybe not quite as snappy, but so, so much more efficient and less wasteful from a totally top down perspective.

The internet was always meant to be decentralized, imo, and then the corpos ruined everything.

[–] errer@lemmy.world 4 points 2 days ago (1 children)
[–] sp3ctr4l@lemmy.dbzer0.com 4 points 2 days ago

So, roughly, the webdev equivalent of a gamedev properly ordering and and optimizing how a scene is rendered.

You know, the kind of thing you would think is an industry standard, but it turns out the industry doesn't optimize for optimization, it optimizes for current quarter profits.