this post was submitted on 02 Nov 2025
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[–] SnoringEarthworm@sh.itjust.works 11 points 3 days ago* (last edited 3 days ago) (4 children)

Linux people responses will be like: “ive never seen that, works fine on my machine. i’m curious tho what version of Wine, Proton are you using? …. oh? what’s your desktop environment? … oh KDE…? ah must be a Bazzite thing? i’ve never seen that before on Mint with GNOME on my Intel Graphics Card”

https://mastodon.gamedev.place/@SilbinaryWolf/115483449807384098

[–] cyberpunk007@lemmy.ca 11 points 3 days ago

Interesting. I beat hollow knight on my Linux desktop years ago. And I'm currently playing through silksong on my steam deck. And you're right. I've never seen this lol.

[–] DragonOracleIX@lemmy.ml 10 points 3 days ago (1 children)

I played both HK and silksong on arch, and haven't noticed any glaring problems like that.

[–] SaneMartigan@aussie.zone 5 points 3 days ago

I just installed bazzite and hk, no issues.

[–] panda_abyss@lemmy.ca 10 points 3 days ago (1 children)

Really the thing that does not work for Linux gaming is when you have a high dpi display. So many games render the UI wrong.

I don’t know if they work correctly on Windows either.

[–] zingo@sh.itjust.works 1 points 3 days ago (1 children)
[–] panda_abyss@lemmy.ca 2 points 3 days ago

I have a 5k monitor with 2x display scaling, so 5120x2880 scaled to 1440p

[–] SaharaMaleikuhm@feddit.org 7 points 3 days ago (2 children)
[–] Yttra@lemmy.world 4 points 3 days ago (1 children)

I played through and 100%'d Silksong entirely on Linux. The only issue I had was that the native Linux version had buggy controller support causing phantom inputs, and didn't activate rumble at all (like the original Hollow Knight).

I normally play everything through Proton-GE by default and didn't realize the game was initially installed as native. Forcing GE installed the Windows version and it was flawless all through the final boss.

(In short, definitely a skill issue)

[–] Buddahriffic@lemmy.world 2 points 2 days ago

Yeah, I can say that covers most of the "troubleshooting" I've had to do with games that don't work. I usually go in thinking "uh oh, maybe it's time for me to have to check a bunch of proton versions, this will be a pain" only to see that it's trying to run it natively and switching to proton at all resolves any issues.

The only other thing that comes to mind is that I use dvorak and something about the way keyboard layouts are handled means it tries to "preserve" the bindings when I switch layouts in game, so it keeps the messed up QWERTY keys but dvorak layout even when I switch (and can tell it's switched from typing things like in chat). Most games let me rebind the keys so I just need to go through the bindings, hitting the key currently bound each time as if I was using QWERTY and it rebinds. Though I suspect that due to the "preserve the layout" behaviour that keyboard input is handled specially by proton and maybe I can tweak settings to get the desired behaviour (ie, changing layouts in game means I want the bindings to change).