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I'm a PC gamer that hates console gaming for good reasons.
First, what are the important differences between PC gaming and console gaming?
Because of this, console games have become the "lowest common denominator" of video games. If you're a developer, you target the console and then port to PC. Games are dumbed down, slowed down, and graphically reduced for the console audience and then PC gamers are invited to slurp from the same trough. Modern console gaming has brought us such innovations as quicktime events (playing simon-says with buttons is not gameplay), weapon wheels (not the worst thing tbh), and exclusive deals (paying the dev to NOT release on other platforms). The keyboard and mouse is really a superior way of controlling a game. You have more buttons that you can hit quickly and aiming with a mouse is quicker and more precise. A game like Starcraft might never have been made if consoles were as powerful and popular back then. There actually was a SNES port of Starcraft and people literally only play it as a joke, the controls are too clunky.
In conclusion, I hate console gaming because it made my PC gaming worse. Worse menus, worse controls, worse graphics, less creative freedom, worse gameplay. I should also mention that most of my criticisms are for shooter games. Platformers on consoles are great fun and get ported to PC mostly without these issues.
It all happened starting with the xbox 360, the ps3, and the 2008 recession.
Everything always seems to come back to late stage capitalism and greed.
This is often the other way round nowadays though. It definitely used to be the case during the 360 era. But now loads of games use a mouse like cursor in games, even on console. And sometimes if it's not like that the UI still looks mouse driven looking like it expects you to click on buttons but instead that have added a PNG of the button you need to press slightly over the UI button. It's awful.