this post was submitted on 11 Nov 2025
388 points (96.6% liked)
Technology
76808 readers
2658 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related news or articles.
- Be excellent to each other!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, this includes using AI responses and summaries. To ask if your bot can be added please contact a mod.
- Check for duplicates before posting, duplicates may be removed
- Accounts 7 days and younger will have their posts automatically removed.
Approved Bots
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments


The gamification of hiring is largely a result of businesses de-institutionalizing Human Resources. If you were hired on at a company like Exxon or IBM in the 1980s, there was an enormous professionalized team dedicated to sourcing prospective hires, vetting them, and negotiating their employment.
Now, we've automated so much of the process and gutted so much of the actual professionalized vetting and onboarding that its a total crap shoot as to whom you're getting. Applicants aren't trying to impress a recruiter, they're just aiming to win the keyword search lottery. Businesses aren't looking to cultivate talent long term, just fill contract positions at below-contractor rates.
So we get an influx of pseudo-science to substitute for what had been a real sociological science of hiring. People promising quick and easy answers to complex and difficult questions, on the premise that they can accelerate the churn of staff without driving up cost of doing business.
Gotcha. This is replacing one nonsense black box with a different one, then. That makes a depressing kind of sense. No evidence needed, either!