this post was submitted on 05 Aug 2026
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[–] sirblastalot@ttrpg.network 1 points 5 hours ago

Once in my early days, I ran a game where the players were all werewolves. I was reading a lot of GRM at the time and it was very edgy and I tried to give them a moral quandary: an injured baby. Do they curse the child with lycanthropy to save it?

That's when the players hauled out the cursed healing potion from 15 sessions ago they'd been hauling around this whole time :/

[–] skulblaka@sh.itjust.works 62 points 2 days ago
[–] albbi@piefed.ca 20 points 2 days ago

🎶 Dumb ways to die, so many dumb ways to die.... 🎶

A DnD version of the song would work so well. I feel like there's so many more dump ways to die when roleplaying.

[–] Archpawn@lemmy.world 3 points 1 day ago (1 children)

What does that have to do with Karma?

[–] MouseKeyboard@ttrpg.network 2 points 16 hours ago

They're a rogue, what are the chances they haven't done something to deserve it?

[–] rockSlayer@lemmy.blahaj.zone 9 points 2 days ago
[–] goferking0@lemmy.sdf.org 4 points 2 days ago

When at 5hp desperate times cause desperate decisions. Sometimes that's what do you want to kill you in game

[–] Kolanaki@pawb.social 4 points 2 days ago

Y'all didn't think about the fact that the undead are hurt by normal healing items?