this post was submitted on 06 Sep 2026
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cross-posted from: https://lemmy.zip/post/71029930

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[–] aeronmelon@lemmy.world 119 points 2 weeks ago

Shine on, you crazy diamond.

[–] Kolanaki@pawb.social 33 points 2 weeks ago

Weird.

That's how the PC version was at launch for me.

[–] Lost_My_Mind@lemmy.world 30 points 2 weeks ago (2 children)

And you'll need 1 whole data center to run the emulator.

[–] NekoKoneko@lemmy.world 62 points 2 weeks ago (3 children)

The PC running it has a Ryzen 7 9950X3D CPU and an RX 7900 XT GPU

Seems very CPU dependant.

[–] chemical_cutthroat@lemmy.world 24 points 2 weeks ago

That's pretty typical of emulators.

[–] mecen@lemmy.ca 12 points 2 weeks ago

To be fair it shouldn't take too much CPU as ps4/5 emulation relies a lot on translation rather as emulation because ps5 is just zen2 apu

[–] Squizzy@lemmy.world 1 points 2 weeks ago

That was what I was gping to build before prices went crazy 🥲

[–] bdonvr@thelemmy.club 17 points 2 weeks ago (1 children)

Isn't PS5 x86?

On a normal PC that's more like specialized virtualization rather than emulation. It should run decent.

[–] EncryptKeeper@lemmy.world 6 points 2 weeks ago* (last edited 2 weeks ago) (8 children)

It’s emulation. The CPU architecture is only one piece of the puzzle. The PS5 runs a custom operating system with custom graphics APIs and unified memory.

[–] teawrecks@sopuli.xyz 2 points 2 weeks ago (1 children)

Isn't Proton solving the same problem though?

[–] EncryptKeeper@lemmy.world 4 points 2 weeks ago (2 children)

Yes. But Proton has the advantage of working with well documented APIs on both sides. All the PS5 stuff is proprietary and has to be reverse engineered, that’s why it doesn’t work so well.

[–] Axolotl_cpp@feddit.it 2 points 2 weeks ago (1 children)

Maybe i am not understanding well but all this seems just a translation layer to me

[–] zaphod@sopuli.xyz 2 points 2 weeks ago (1 children)

The problem is that you don't really know from what you're translating.

[–] teawrecks@sopuli.xyz 1 points 1 week ago

But why does that make a difference? Regardless of whether you reverse engineer an API or have the full documentation available, when you translate from it to something else, you're building the same thing: an API translator. It doesn't change whether it's an emulator.

Traditionally, "emulator" refers to hardware emulation. APIs are reverse engineered, mocked, translated, etc. all the time, but we don't call it "emulation".

Even simply mimicking the behavior of a unified virtual memory space is not called "emulation", unless there are hardware-specific quirks that need to be emulated (which may very well be the case for PS5 caches, I don't know).

[–] teawrecks@sopuli.xyz 1 points 2 weeks ago (2 children)

Ok, so if it's translating to a reverse engineered API, it's emulation. But if it uses the proprietary documentation and does the same exact translation it....wouldn't be emulation anymore? What part are we saying is being emulated again?

[–] zaphod@sopuli.xyz 1 points 2 weeks ago

You don't really need to emulate stuff, you need to reimplement the APIs, and those aren't well documented, at least not publicly.

[–] EncryptKeeper@lemmy.world -1 points 2 weeks ago (1 children)

I didn’t say anything to that effect

[–] teawrecks@sopuli.xyz 0 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

I'm trying to understand, what is being emulated?

You said it's emulation because it handles ps5's graphics APIs and unified memory. I noted that proton is also translating vulkan to another graphics API. You said it's different because the api we're targeting is proprietary and needs to be reverse engineered, implying that is the distinction. Right?

So then doesn't that imply that if we did the same thing, but without needing to reverse engineer anything, it would now be an apples-to-apples comparison with what proton is doing?

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[–] bdonvr@thelemmy.club 2 points 2 weeks ago

It's a mix - some functions are emulated but the CPU functions can be largely just passed through

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[–] the_q@piefed.social 24 points 2 weeks ago (3 children)

Emulation of a system running x86_64 on an x86_64 system is like moronic Inception.

The issue is the proprietary graphics API needs to be emulated. Also OS calls.

[–] strop@lemmy.ml 4 points 2 weeks ago (1 children)
[–] Epzillon@lemmy.world 13 points 2 weeks ago (4 children)

Genuine question, why is this downvoted? Or am I dummy?

[–] antianarchist@sopuli.xyz 5 points 2 weeks ago

Same boat. Because a company abusing a hardware standard so much you basically have to emulate things, is the result of capitalism.

[–] demonsword@lemmy.world 2 points 2 weeks ago

I'd guess it's downvoted because the quote has no relevance whatsoever to the discussion

[–] MouldyCat@feddit.uk 2 points 2 weeks ago (1 children)

Beats me. If the USSR had won the Cold War and taken over the world, we'd all have way better games consoles AND they'd be given out for free to everyone who asked.

[–] boonhet@lemmy.zip 1 points 1 week ago (2 children)

You still had to pay for shit in the USSR, you just had less options and high demand items like cars could have a years long wait list.

[–] strop@lemmy.ml 1 points 1 week ago

Fuck cars and fuck USSR

[–] MouldyCat@feddit.uk 1 points 1 week ago

ya .. I might have been trolling a little bit 😁

[–] silicon@lemmy.dbzer0.com 2 points 2 weeks ago

Probably a bot

[–] BurgerBaron@quokk.au 4 points 2 weeks ago* (last edited 2 weeks ago)

PS4 and PS5 emulators I don't think any of them actually emulate the CPU at least. This is more like QEMU and WINE, sort of. They do emulate some stuff like parts of the firmware, memory management, input/output systems, Graphics API.

The first PS4 emulator that got in-game with a few 2D titles was literally just a modified version of QEMU as a proof of concept. Only ran on Unix based operating systems because the PS4 runs a modified version of FreeBSD.

[–] Carighan@piefed.world 10 points 2 weeks ago

And how many fps does it run after the crash?

[–] Rolive@discuss.tchncs.de 6 points 2 weeks ago

I can barely play for 5 minutes without crashing the car.

[–] sparky@lemmy.federate.cc 6 points 2 weeks ago

Since PS5 is actually x86 isn’t this more like a VM than an actual emulator?

[–] thenoirwolfess@fedinsfw.app 4 points 2 weeks ago

Looking forward to SAMTIME referring to this as the "Kittai PS5"

[–] iturnedintoanewt@lemmy.world 1 points 2 weeks ago

Wtf is going on with the generic compatibility list?

[–] defrostedLasagna4921@piefed.zip 1 points 2 weeks ago (1 children)

I should pirate GTA VI and try to play it on this.

[–] Cort@lemmy.world 1 points 1 week ago (1 children)

Isn't that the kinda thing that got yuzu and ryujinx switch emulators in trouble (totk)

From what I understand, the developers of those emulators supposedly supported piracy.

[–] mecen@lemmy.ca 0 points 2 weeks ago (1 children)

When gta 6? I hope before PC release

[–] trashman@feddit.org 4 points 2 weeks ago

Granted. PC release coming in 2049

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