this post was submitted on 03 Nov 2026
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Growing up when I was gaming in the 90s and on, I knew of the stigma of cheating in video games. You were seen as stupid, someone incapable of completing challenges on your own. You were seen as lowly, someone who can never go through life without cheating. Like, it was a pretty big deal as I grew up, hearing all of this for years on end.

I've been able to beat games without cheating, of course. But during my late teens and early adulthood, I just tried going past the stigma. Cheating in video games don't necessarily reflect how you handle life and don't translate. I've found it quite fun to cheat in video games. Probably not in multiplayer and especially on the receiving end.

I even use cheats just to beat games anymore, who the hell cares. People only care if you want to make a big deal about it, by showing it to everyone and boast how you've beaten a game in record times. I've tried beating some games head on without cheats but there just comes a point where you ask yourself if it is fun dying a hundred times at some part of a game. I don't think so, personally.

So yeah, I don't have the stigma anymore. I kinda like how gamers today only care about cheating if it was done in multiplayer or if you're trying to beat a speedrunning record or some score record. Fun is meant to be how you find it.

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[–] Agent641@lemmy.world 6 points 5 days ago

I do a lil' savescumming from time to.time, but no cheating unless I'm trying to explore a feature without risk, to understand the game better.

[–] pathief@lemmy.world 2 points 4 days ago

I don't see the harm of cheating in single player games but I don't personally like to do it. I like to play the game in the way the Dev intended.

I have a few exceptions. I replay Final Fantasy 8 and Final Fantasy 10 regularly and I do abuse the built-in cheats. Speeding up is a must have now, can't live without it. I also use the Get all items cheat to complete the sphere grid before doing dark aeons. I establish that I can kill the monsters that drop the items and then just use the cheat. It saves like 10 hours of repetitive non stop grinding.

[–] Meatwagon@piefed.blahaj.zone 8 points 6 days ago

I always cheated. It's no different than selecting easy mode nowadays. Back then the were no difficultly options, so yes I will take the infinite life cheat in Legend of Dragoon so I can enjoy the story since I have to return it to Blockbuster in a few days.

[–] TankovayaDiviziya@lemmy.world 5 points 5 days ago

I only cheat by looking up on guides, because now as an adult, I don't have the time anymore to figure things out. Some games are badly designed so as not to allow you

I kinda like how gamers today only care about cheating if it was done in multiplayer

Well yeah, it ruins the fun for everyone. I even call out the cheating of my own teammates because it makes things too easy for me as an experienced player. But on occasions in which I want a quick win, I overlook the cheating in multiplayer games.

[–] ajikeshi@lemmy.world 4 points 5 days ago

singleplayer doesnt matter in any way.

for multiplayer, if you can buy a ressource/item/perk for real money ingame, i am totally fine with it being cheated in as well

[–] XeroxCool@lemmy.world 7 points 5 days ago

As a child: yes As a teen: absolutely not As an adult: I cannot express how much I do not give a fuck about my ability to beat a game as intended. I only care about having fun.

There is fun to be had with a work/reward balance but sometimes there's just too much work/skill needed and it can kill the fun. Granted, cheats don't exist as much in primary titles as much as they used to. It's more like reducing difficulty for a sequence or chapter.

No cheating in PvP though. Just solo and coop.

[–] FrChazzz@lemmus.org 3 points 5 days ago

The only games I ever used cheats on were games where I wanted to experience the story of the game but found it to be prohibitively difficult to get through (Silver Surfer for NES and Einhänder for PlayStation are two that come to mind—I used a Game Genie and Game Shark respectively). One game where it was the opposite was Grand Theft Auto 3 (and Vice City). I have never actually played the storylines of those games. I just really enjoyed pulling rampages and wandering around. So I’d employ cheats to do that.

[–] DjangoFett@lemmy.zip 8 points 6 days ago

I always felt like cheats were rewards for beating the game. Once I had accomplished a given thing in a game on my own, I never felt bad about giving it to myself again - especially in the days before saving in games was a standard thing. So even when schoolyard chatter taught me where the warp whistles were in Mario 3, I didn't use them to get to Boswer until I had got that far myself.

[–] teawrecks@sopuli.xyz 5 points 5 days ago

I used to gameshark on GB/GBA/DS, and that was fun to learn how poking bits changed how the game worked, but eventually I noticed that as soon as I started manipulating the game to my own interests, I lost interest. It became arbitrary, the game disappeared into a pointless matrix of numbers.

So now I mostly only play according to how the dev intended. Like watching a movie, I'm not going to change the dialogue, or who survives at the end, just because I'm experiencing negative emotions. Those emotions are intentional as part of the art. I want the experience the art intended to create, even if it's frustrating, or devastating, or hopeless, and to an extent, even if it's tedious and boring. The lows are there so the highs feel that much higher.

[–] tanisnikana@lemmy.world 1 points 4 days ago (1 children)

Sometimes, yeah, when I’m playing alone and I draw a token in Arkham Horror that would end up with me dead, I’d throw it back and redraw. When I’m playing games where I’m meant to die, like Final Girl, I’d play it straight and watch the carnage. And when I’m playing to beat my own score, like in Harmonies, no cheating there whatsoever.

Basically, if cheating furthers the story, I’ll do it if needed, but otherwise, I try to play it straight.

[–] tanisnikana@lemmy.world 1 points 4 days ago

Wait, this is about video games? Nah, I don’t know how to cheat at video games.

[–] Kaligalis@lemmy.world 6 points 5 days ago

I cheat or mod games to make them more fun.

[–] Einhornyordle@feddit.org 3 points 5 days ago

It strongly depends on the game and the definition of cheating. I do mod a lot of games, and some mods make them easier/give me advantages so that can be seen as cheating. If a game has MTX I always cheat myself everything I can buy, either the premium currency or the items directly. You might be rich enough to buy your way to success, I'm smart enough to do the same thing without spending a dime. Other than that, I may use a cheat or two if I get to a point in a game that frustrates me, be it because of difficulty or grind. I do enjoy an occational challenge and I have quite a tolerance for grind, but both have a limit and once it is reached, I prefer to just skip ahead and continue from there.

One thing I loved to do was counter-cheating in multiplayer games. I had my cheating setup ready but disabled and play the game normally until I met another cheater, then I started everything and showed him how its done until he gave up and left. Good times. But once my interests shifted more and more away from multiplayer pvp I eventually also stopped doing that.

[–] lumpyluggage@lemmy.world 4 points 5 days ago

I don't. I noticed that when I do I completely lose interest in playing. And I really enjoy starting a game over to do things better the second (or third) time around

[–] muusemuuse@sh.itjust.works 3 points 5 days ago

0115d8cf

I still remember that game shark code years later. I still remember which digits to change to screw with the game in fun ways. I learned hexidecimal because of cheating.

In online games cheating is a dick move but in single player it’s just another way to enjoy the game.

[–] snooggums@piefed.world 7 points 6 days ago* (last edited 6 days ago) (1 children)

I don't cheat on multiplayer but do modify games however I want if it is single player or in multiplayer games with friends who want the same kind of modifications.

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[–] orbitz@lemmy.ca 2 points 4 days ago (1 children)

I can't recall the last time I used a cheat. I so wanted a game shark growing up. Some games I will exploit systems if I get a chance. That said there is fun to putting on 'god mode' for a game like gta and going to town to just blow crap up, sometimes you just want to fool around.

I wouldn't say I ever beat a game while cheating though, hell the list of games I've beaten is shorter than women I've dated (or at least close I don't keep track anymore). Really though growing up with undiagnosed ADD and only being allowed to rent games, possibly for the best, I finished reactively few. Oh shit the Sierra adventure games I never count those ones for some reason, they were great for learning typing.

In the end just play how you want single player and don't cheat multiplayer is what I think works. Though I wouldn't call it beating a game if you used cheats, maybe saw ending or finished but not beaten. Though all semantics is all.

[–] FudgyMcTubbs@lemmy.world 2 points 4 days ago (5 children)

The Sims is more fun with cheats, but these days I only play the Sims with the nsfw mods. I don't actually like playing The Sims as the devs intended, and never really have enjoyed it. Building a rad house was fun for an hour or two tho, and the money cheat made that possible without having to tell some foolish bot to piss in a toilet.

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[–] expletivedeleted@lemmy.zip 5 points 5 days ago* (last edited 5 days ago)

You rocked Contra without the Konami code?

Playthrough or it didn't happen.

Dude, the 90's was mostly couch co-op. I don't believe this post.

Even on my third play through of Fallout 1, my friends knew I was cheating, but I was doing so as I wanted to know every quest.

PVP cheating is shit, but there was barely PVP in the 90's.

Sorry, but as a 90's kid, nobody was talking any shit unless they were being a braggart about beating something like Contra or Gradius III using the Konami code.

And being cheap in Street Fighter II only led to combo systems that you see in every fighting game today.

So what examples are you actually giving with "cheating" in the 90's?

[–] Alloi@lemmy.world 1 points 4 days ago

i play how the game was intended. mainly to understand and appreciate the vision the devs intended. there are certain games ill mod for more enjoyment. kenshi, project zomboid, etc. but that was also the intention of the devs.

i dont see the point in cheating. it ultimately robs you of the intended experience and raw fun of the struggle with the challenge at hand.

i loathe cheaters in online games almost as much i loathe billionaires, pedophiles, scam callers, and landlords.

however, if the game offers fun cheats, like old school games did where you can input a series of codes with your controller and suddenly you can make every car fly, or go god mode. sure. however, i noticed in my youth that after doing that for a while it became a difficult thing to stop doing, and ultimately would ruin the game for me. so it became a thing i might do after 100% completion. and eventually stopped doing altogether.

im a lil slut for acheivments.

[–] olafurp@lemmy.world 4 points 5 days ago

Usually no, I like taking the challange as intended by the devs especially if it's hard. However, if it reaches a point where I would cheat to skip something tedious I've already stopped.

[–] SourDragon@lemmy.world 4 points 5 days ago

I wrote a crappy Skyrim fanfic about a character with a unique power she called Solace Controls. Then I played her. I used a lot of console commands (aka cheats).

[–] AgentOrangesicle@lemmy.world 3 points 5 days ago

Does the game cheat me?

Working on an SL1 run of Elden Ring, but I won't cheese a fight unless it's unrewarding. FromSoft usually gives you enough to make due in any situation. I'll absolutely cheese something if I'm frustrated and only invested in the game for the plot.

[–] trslim@pawb.social 1 points 4 days ago

Depends. Rimworld? Yeah, a little. I turn off colonist instakill, but i play more as a city builder rather than a story teller. Arma? Occasionally, especially if its an operation i made, sometimes i need to go into Zeus and tweak a few things cuz in practice it didnt work out how i wanted or was too boring. I try to keep it subtle in Arma so people do notice, like setting up a helicopter to drop off troops, but still has to travel a real distance so players can prep for it still.

really, for single player, it solely depends onif i think it would be fun. Multiplayer, never. I would never take away fun from another person for my own gain.

[–] pasdechance@jlai.lu 1 points 4 days ago

Back in the days of the Game Genie, I did quite a bit of cheating! How do you think I got all those Pokémon? Now, I do not. I try not to even look up hints until I have tried it out for few times. But, I don't judge those who do like to use guides or flat out cheat, as long as they don't go around telling people how awesome they are. I even call my son out when he brags about being the best at a game he always cheats at.

Sometimes, situationally, usually if I have already done something I need to do again. I just beat Castlevania: Belmont's Curse tonight and intentionally got the good ending first. Then I had to redo the final boss fight the get the best ending, so I cheated so I could beat him within a couple of minutes that time.

[–] observes_depths@aussie.zone 2 points 4 days ago

Depends on the challenge. If you can figure out how it all works, you can usually overcome it yourself and that's the best feeling, one of the best things about gaming. Don't deny yourself this out of laziness.

But if the challenge is a timewaster, a grind, bugged, or just makes no sense, absolutely use cheats.

[–] AntiOutsideAktion@lemmy.ml 1 points 4 days ago

It's a toy. It doesn't matter how you play with it.

[–] swelter_spark@reddthat.com 1 points 4 days ago

Nah, never did it. If I'm not good, I stop playing at some point, unless it's fun enough that it doesn't matter.

[–] JustARaccoon@lemmy.world 1 points 4 days ago (1 children)

playing Souls games has taught me failure is a part of the process, so I enjoy hitting that wall and overcoming it with the tools the game provides. I do still use cheats sometimes in case of a game bug, but largely I treat gaming as an escape, and that includes an escape from people cheating systems so having it all be fair is within that escapism fantasy lol

[–] Katana314@lemmy.world 1 points 4 days ago

I’m a hobbyist designer too. Some failure is bullshit.

Solving a mystery and “failing” to find the clue sitting somewhere in a castle of 8 floors riddled with enemies is not a fun failure.

If those games feel fair, it’s because the designers made them fair.

[–] yermaw@sh.itjust.works 2 points 5 days ago

Ive never needed to cheat to win, but i still use cheats to make games more fun (used to, when cheats were a thing without needing mods).

I did play as oddjob a couple of times though, and thats about as scummy as it gets.

[–] farmgineer@nord.pub 4 points 5 days ago

Single-player-only games? Sometimes (slightly more if you include something like no-clipping myself after getting stuck in the terrain or an object). Never in anything multiplayer.

I usually play with zero cheats on the easiest difficulty of something, at least for the first play-through. I'm generally more there for the story and some light involvement in things rather than being there for combat or something (even as someone who was in a few FPS tournaments back in the early 2000s).

[–] Dalvoron@lemmy.zip 3 points 5 days ago

On my first playthrough of a game, I almost never cheat. Get the intended experience etc.

If I play it again, I almost always look for mods, maps and cheats to add or remove features and allow me to set my own difficulty. Often I want to do a hard mode but without one or two particularly tedious features.

Sometimes I will make a game super easy because I like its core loop but I am not in the mood for a challenge. Or if there's a achievement that will take ages to get and I am sure I could do it in time but am not willing to expend the effort.

[–] Treczoks@lemmy.world 3 points 5 days ago

I actually learned programming to cheat in games. Back then (45 years ago), you got software by typing in a BASIC program from a magazine. Pages after pages of "gibberish" that somehow made something move on the screen. And somewhere in there was the counter that gave you three lives in the game. Challenge accepted!

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