Most old classics
Undertale (too hard for people with bad reflexes, I never got past Papyrus)
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Most old classics
Undertale (too hard for people with bad reflexes, I never got past Papyrus)
That was bauldurs gate 3 for me. I started a co-op game with my husband and neither of us made it farther than about two hours in. It just didn't click with me.
Same. I wanted to like it.
I’ve found those games to be better in single player. Running around with your friends is like herding cats when I just wanna enjoy the story.
I feel infinitely sorry for both you and your husband for never being able to enjoy one of the best games of all time.
Gotta be honest, I had the same experience as op. I could write paragraphs on how much I desperately wanted to like the game Vs how disappointed I was in it. It really made me sad.
In the same boat as OP. I love gaming, I love well made Fantasy media, but I absolutely hate High Fantasy and the entire D&D universe / franchise. No Baldur's Gate games for me.
I must suck or it must be hard, but I restarted like 3 times before it clicked.
Me with Satisfactory. I realized all the factory lines need to feed into something I get to use, and not just to.make number go up. I haven't played it since I found out 98% of the shit you make literally has no purpose but to be sent up the space elevator for points. Project Ozone 3 probably set me up to hate that.
You would probably click quite a bit more with Factorio then.
Actually, I wonder if that is why Satisfactory wasn't clicking for me. Since I kept making stuff to feed into the big box.
I have wanted to play that one but can't catch it on sale. Satisfactory just felt like a game based on every peg going into the square hole.
Factorio never goes on sale, fwiw :/
Factorio will not go on sale and never has. The devs have always been committed to offering the game at a reasonable fixed price. They did increase the price in modest small increments during early access as they got closer to 1.0. After 1.0, the price has not changed.
The price is completely justified if you like factory automation games. You can easily get 40 to 100 hours from the game. But if you want to really dig into it you'll be in for >200 (none of it is a grind). If you decide to install mods you could easily bump thst playtime out to 1000+ (again, all of it is enjoyable if you like these games).
Yeah its not really about the price being unfair and more about me not being a drunken pirate on Steam all the time sorry
First hit is free (there's a demo available).
Me with dark souls series.
But I don't know if it's because of the games themselves or by the toxic community that makes everything a "skill issue" and blames you for not being good enough to play them instead of helping a player find a way to enjoy them.
Dark Souls is just clunky controls + sequence memorization, presented as 'difficulty'. And yeah, operating the clunk effectively is difficult, but it's a low hanging and very unsatisfying flavor of difficulty.
I could make Pokemon Yellow difficult by requiring you to operate the controls through a dish sponge, but that wouldn't make it fun.
Unpopular opinion apparently, but I wholeheartedly agree with you on Dark Souls.
Yeah, I noticed this too. It's an unpopular opinion to think that dark souls is not hard but just frustratingly clunky in order to make it appear hard.
It's just not satisfying. Reminds me of certain old games that were made artificially hard by dumb mechanics only to make them last longer.
I've played hard games that were satisfying to beat, then I tried several dark souls games (included elden ring and a myriad of soulslikes) and found them obnoxiously clunky and unfun.
Same. It's especially frustrating when people get hyper specific about genres. Specifically, claiming that black myth wukong is not a souls like because reasons, so I bought it and suffered through the first two chapters before giving it up. I don't care what monkey minutia makes it not a souls like, it has punishing bosses and no difficulty settings.
I always found funny when the soulslike tryharders get pissy about difficulty settings and hyper specific about bullshit. To me, those people seem like they are trying so hard to gatekeep in order to keep the genre a niche that only them can enjoy. As if they were afraid that the genre became too "casual". It's kinda pathethic when a community (be it soulslike or any other one full of tryharders) wants to keep something in a certain way so nobody else can enjoy it. As if they were afraid that "impure" people could rob them their fun or something.
Red Dead
I'm with you on this one.
This is most modern games for me. If I can't get a handle on all the mechanics I'll need to know to beat the game in the first 20 minutes or so, I'm not interested. I'll just play Super Mario World again.
This is pretty close to the same for me, except it's more like, just let me play the damn game a bit and see if it's worth learning more shit. I was finally going to play Ori and the Blind Forest but they throw a 30+ minute depression fest at you to start, where I thought I was getting a vibrant, fluid platforming game.
Me with Binding of Isaac, Hades and Vampire Survivors On paper, I should enjoy them a lot, yet I like some pretty similar games a ton more. Those 3 each do something I really dislike to the point of not playing and feeling like I'm missing out. Every year I give them another shot and never manage to stick around for more than 1 session.
Amazing games I'm sure, just not for me :/
My friend once suggested to play The Binding of Isaac. I have checked gameplay and though "what a crap game. Soot tears to dig through poles of poop. How funny..."
The I was watching one streamer and he began to play that game. I got the idea of how it plays and this time tried myself this time.
It is weird. Weird as heck. Controls are simple and it is basically bullet hell type of a game. But when you understand how items are working with each other, you begin to appreciate work put in this game and how deep it can actually go. The beauty of this game is in how items work with each other. Really unique game.
Yep.
GTAV, Undertale, Elden Ring, and Myst.
ER definitely should have been like...30% shorter so much shit repeating
Stardew Valley
I generally love crafting survival games, but I find Minecraft boring. I still play it from time to time, because my daughter loves it. But, it's not something I play on my own.
Souls-like games. My theory is that the people who like these games feel like they have something to prove. I do not, but all the people I know who are really into them had massive inferiority complexes.
It took me a while to get into them but I had a friend who got me to play through Dark Souls 3 and once I got good enough at it, I really started enjoying it. Something just sort of clicked and ended up playing through every FromSoft game (some multiple times over)
I realise it's not a genre for everyone but I find the game really rewarding as well as having the most gorgeous level designs of any game I've played