this post was submitted on 29 Apr 2026
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cross-posted from: https://programming.dev/post/49567801

In these uncertain and divisive times, we appreciate Anthropic offering support to the Blender project in the form of a Patron-level membership. This enables the Blender team to keep pursuing projects independently, and to focus on building tools for artists and creators.

Francesco Siddi, CEO at Blender

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[–] artyom@piefed.social 28 points 3 days ago* (last edited 3 days ago) (2 children)
[–] sfxrlz@lemmy.world 18 points 3 days ago (1 children)

They probably will integrate blender somehow

[–] sonalder@lemmy.ml 10 points 3 days ago
[–] eldavi@lemmy.ml 5 points 3 days ago

this seems like a bad thing to me given anthropic's track record and manifesto.

[–] HelloRoot@lemy.lol 5 points 3 days ago
[–] faede@mander.xyz -2 points 3 days ago (3 children)

Best alternatives to blender on linux?

[–] Tomkoid@lemmy.ml 6 points 2 days ago
[–] mholiv@lemmy.world 3 points 2 days ago
[–] j5y7@sh.itjust.works 0 points 2 days ago (2 children)
[–] yogthos@lemmy.ml 8 points 2 days ago (1 children)

And who's going to develop this fork?

[–] j5y7@sh.itjust.works 1 points 2 days ago (1 children)

Whoever wants to. Hasn't this been the FOSS signature forever? If you don't like where it's going fork it.

[–] yogthos@lemmy.ml 6 points 2 days ago (1 children)

The reality is far more complicated than that. Maintaining a large project takes a lot of work in practice, and you can't just fork it and expect the fork to magically succeed. There are very few examples of such successful forks in the wild.

[–] AnyOldName3@lemmy.world 4 points 2 days ago (1 children)

To add to this, when forks do succeed, it's typically because they're either making very few changes which can easily be reapplied to new versions of the original project, or because a significant number of the existing developers disagree with the project lead and are just doing what they were already doing before the fork, just without having to obey one specific person.

[–] yogthos@lemmy.ml 4 points 2 days ago

Exactly, taking over a large existing codebase is a herculean task. So, most forks just end up adding superficial changes on top and keeping upstream code as is.

No, Blender the 3D software, not a blender.