this post was submitted on 16 Mar 2026
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I'm completely speechless. This looks so terrible I thought it was a joke, but apparently Nvidia released these demos to impress people. DLSS 5 runs the entire game through an AI filter, making every character look like it's running through an ultra realistic beauty filter.

The photo above is used as the promo image for the official blog post by the way. It completely ignores artistic intent and makes Grace's face look "sexier" because apparently that's what realism looks like now.

I wouldn't be so baffled if this was some experimental setting they were testing, but they're advertising this as the next gen DLSS. As in, this is their image of what the future of gaming should be. A massive F U to every artist in the industry. Well done, Nvidia.

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[–] zaphod@sopuli.xyz -1 points 6 months ago (24 children)

Isn't DLSS by defintion always an AI slop filter?

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[–] Epp@lemmus.org -1 points 6 months ago (19 children)

An ocean of hate in this thread... I'm excited for this tech, and hope there's a way to inject it into classics that haven't aged so well because they aimed for realism at a time when it was unachievable. Now we can actually see how those games might have looked had they been fully successful.

Off the top of my head, I think this would be great in most Elder Scrolls games, most notably Daggerfall. Almost anything released for N64, with it's extremely flat textures, or PSX with it's heavily pixelated textures. Maybe GoldenEye you'll actually be able to make out other characters from further than 20' or Final Fantasy IX won't look like 3D blobs hovering over static, pre-rendered scenes.

I'm excited to replay so many games without feeling let down by my nostalgia filter when actually seeing them again!

Now let the waves of down-votes roll over me like I'm at the beach, for having the audacity of disagreeing with the irrational and incensed mob.

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