AnarchistArtificer

joined 2 years ago
[–] AnarchistArtificer@slrpnk.net 13 points 2 months ago

"Marked by opulence and a distracted upper class, depending on foreign born nationals and the impoverished to defend them from the mob."

I'm not sure how linked to the Fall of Rome these things are when they existed throughout basically the entire history of the Roman Empire (and even the Republic before it). The "secession of the plebs" was effectively a general strike of the commoners that happened multiple times between the 5th venture BCE and the 3rd century BCE — many centuries before the Fall of Rome.

[–] AnarchistArtificer@slrpnk.net 32 points 2 months ago (2 children)

Commenting to echo my agreement. Rome was bloody huge, and it was hard to administrate. Things like high quality roads and advanced administrative systems help to manage it all, but when you're that big, even just distributing food across the empire is a challenge. Rome only became as large as it was because it was supported by many economic, military and political systems, but the complexity of this means that we can't even point to one of them and say "it was the failure of [thing] that caused Rome to fall."

An analogy that I've heard that I like is that it's like a house falling into disrepair over many years. A neglected house will likely become unliveable long before it collapses entirely, and it'll start showing the symptoms of its degradation even sooner than that. The more things break, the more that the inhabitants may be forced to do kludge repairs that just make maintaining the whole thing harder.

Thanks for the podcast recommendation, I'll check it out. I learned about a lot of this stuff via my late best friend, who was a historian, so continuing to learn about it makes me feel closer to him

[–] AnarchistArtificer@slrpnk.net 3 points 2 months ago (1 children)

Is it? I didn't get that sense. What causes you to think it's written by chatGPT? (I ask because whilst I'm often good at discerning AI content, there are plenty of times that I don't notice it until someone points out things that they notice that I didn't initially)

[–] AnarchistArtificer@slrpnk.net 6 points 2 months ago

Sometimes, I feel like writers know that it's capitalism, but they don't want to actually call the problem what it is, for fear of scaring off people who would react badly to it. I think there's probably a place for this kind of oblique rhetoric, but I agree with you that progress is unlikely if we continue pussyfooting around the problem

[–] AnarchistArtificer@slrpnk.net 8 points 2 months ago

Quelle surprise

[–] AnarchistArtificer@slrpnk.net 1 points 2 months ago (1 children)

I find it odd that you seem to be more comfortable to think of the impact this will have on paragliders dropping bombs on people than on the innocent people bombed in this attack. I get that being a paraglider must be scary because it inevitably comes with the risk of being shot, but this is a story about civilian deaths due to a bombing, not paraglider deaths due to gunfire.

[–] AnarchistArtificer@slrpnk.net 2 points 2 months ago (1 children)

I'm of the view that there'd be more productive discussions if we collectively started to use the word "terrorism" in a more nuanced way that allowed for the possibility that not all terrorism is necessarily morally bad.

What got me started thinking this was that there is a character in Star Trek: Deep Space 9 who is open about the fact that she used to be a terrorist — except this was in the context of resisting a brutal occupation of her planet. I have recently been rewatching the show, and it's interesting to see how the narrative frames this as an overall morally good thing whilst also reckoning with the aspects of the resistance that were morally bad. Makes me wistful for that kind of nuance in real world discussions of violent resistance.

It might also make it easier to vehemently condemn senseless acts of state sanctioned terrorism such as this bombing. Though based on the long history of interactional inaction towards multiple genocides, that probably wouldn't make much difference.

[–] AnarchistArtificer@slrpnk.net 3 points 2 months ago

Thanks for this better source. It's hard to find quality journalism nowadays, so I appreciate when people like you make it easier to be well informed.

[–] AnarchistArtificer@slrpnk.net 4 points 2 months ago (1 children)

I recently watched the satirical video "Honest Government Ad | Visit Myanmar!" and it was surprisingly informative. I knew that the junta was bad, but through this, I learned a heckton more about how deep the problem goes.

[–] AnarchistArtificer@slrpnk.net 3 points 2 months ago (1 children)

"not that hard to do"

Eh, I'm not so sure on that. I often find myself tripping up on the xkcd Average Familiarity problem, so I worry that this assumption is inadvertently a bit gatekeepy.

It's the unfortunate reality that modern tech makes it pretty hard for a person to learn the kind of skills necessary to be able to customise one's own tools. As a chronic tinkerer, I find it easy to underestimate how overwhelming it must feel for people who want to learn but have only ever learned to interface with tech as a "user". That kind of background means that it requires a pretty high level of curiosity and drive to learn, and that's a pretty high bar to overcome. I don't know how techy you consider yourself to be, but I'd wager that anyone who cares about whether something is open source is closer to a techy person than the average person.

[–] AnarchistArtificer@slrpnk.net 2 points 2 months ago (1 children)

Sidestepping the debate about whether AI art is actually fair use, I do find the fair use doctrine an interesting lens to look at the wider issue — in particular, how deciding whether something is fair use is more complex than comparing a case to a straightforward checklist, but a fairly dynamic spectrum.

It's possible that something could be:

  • Highly transformative
  • Takes from a published work that is primarily of a factual nature (such as a biography)
  • Distributed to a different market than the original work but still not be considered fair use, if it had used the entirety of the base work without modification (in this case, the "highly transformative" would pertain to how the chunks of the base work are presented)

I'm no lawyer, but I find the theory behind fair use pretty interesting. In practice, it leaves a lot to be desired (the way that YouTube's contentID infringes on what would almost certainly be fair use, because Google wants to avoid being taken to court by rights holders, so preempts the problem by being overly harsh to potential infringement). However, my broad point is that whether a court decides something is fair use relies on a holistic assessment that considers all four of pillars of fair use, including how strongly each apply.

AI trained off of artist's works is different to making collage of art because of the scale of the scraping — a huge amount of copyrighted work has been used, and entire works of art were used, even if the processing of them were considered to be transformative (let's say for the sake of argument that we are saying that training an AI is highly transformative). The pillar that AI runs up against the most though is "the effect of the use upon the potential market". AI has already had a huge impact on the market for artistic works, and it is having a hugely negative impact on people's ability to make a living through their art (or other creative endeavours, like writing). What's more, the companies who are pushing AI are making inordinate amounts of revenue, which makes the whole thing feel especially egregious.

We can draw on the ideas of fair use to understand why so many people feel that AI training is "stealing" art whilst being okay with collage. In particular, it's useful to ask what the point of fair use is? Why have a fair use exemption to copyright at all? The reason is because one of the purposes of copyright is meant to be to encourage people to make more creative works — if you're unable to make any money from your efforts because you're competing with people selling your own work faster than you can, then you're pretty strongly disincentivised to make anything at all. Fair use is a pragmatic exemption carved out because of the recognition that if copyright is overly restrictive, then it will end up making it disproportionately hard to make new stuff. Fair use is as nebulously defined as it is because it is, in theory, guided by the principle of upholding the spirit of copyright.

Now, I'm not arguing that training an AI (or generating AI art) isn't fair use — I don't feel equipped to answer that particular question. As a layperson, it seems like current copyright laws aren't really working in this digital age we find ourselves in, even before we consider AI. Though perhaps it's silly to blame computers for this, when copyright wasn't really helping individual artists much even before computers became commonplace. Some argue that we need new copyright laws to protect against AI, but Cory Doctorow makes a compelling argument about how this will just end up biting artists in the ass even worse than the AI. Copyright probably isn't the right lever to pull to solve this particular problem, but it's still a useful thing to consider if we want to understand the shape of the whole problem.

As I see it, copyright exists because we, as a society, said we wanted to encourage people to make stuff, because that enriches society. However, that goal was in tension with the realities of living under capitalism, so we tried to resolve that through copyright laws. Copyright presented new problems, which led to the fair use doctrine, which comes with problems of its own, with or without AI. The reason people consider AI training to be stealing is because they understand AI as a dire threat to the production of creative works, and they attempt to articulate this through the familiar language of copyright. However, that's a poor framework for addressing the problem that AI art poses though. We would be better to strip this down to the ethical core of it so we can see the actual tension that people are responding to.

Maybe we need a more radical approach to this problem. One interesting suggestion that I've seen is that we should scrap copyright entirely and implement a generous universal basic income (UBI) (and other social safety nets). If creatives were free to make things without worrying about fulfilling basic living needs, it would make the problem of AI scraping far lower stakes for individual creatives. One problem with this is that most people would prefer to earn more than what even a generous UBI would provide, so would probably still feel cheated by Generative AI. However, the argument is that GenerativeAI cannot compare to human artists when it comes to producing novel or distinctive art, so the most reliable wa**y to obtain meaningful art would be to give financial support to the artists (especially if an individual is after something of a particular style). I'm not sure how viable this approach would be in practice, but I think that discussing more radical ideas like this is useful in figuring what the heck to do.

[–] AnarchistArtificer@slrpnk.net 6 points 2 months ago (1 children)

I get what you're saying.

I often find myself being the person in the room with the most knowledge about how Generative AI (and other machine learning) works, so I tend to be in the role of the person who answers questions from people who want to check whether their intuition is correct. Yesterday, when someone asked me whether LLMs have any potential uses, or whether the technology is fundamentally useless, and the way they phrased it allowed me to articulate something better than I had previously been able to.

The TL;DR was that I actually think that LLMs have a lot of promise as a technology, but not like this; the way they are being rolled out indiscriminately, even in domains where it would be completely inappropriate, is actually obstructive to properly researching and implementing these tools in a useful way. The problem at the core is that AI is only being shoved down our throats because powerful people want to make more money, at any cost — as long as they are not the ones bearing that cost. My view is that we won't get to find out the true promise of the technology until we break apart the bullshit economics driving this hype machine.

I agree that even today, it's possible for the tools to be used in a way that's empowering for the humans using them, but it seems like the people doing that are in the minority. It seems like it's pretty hard for a tech layperson to do that kind of stuff, not least of all because most people struggle to discern the bullshit from the genuinely useful (and I don't blame them for being overwhelmed). I don't think the current environment is conducive towards people learning to build those kinds of workflows. I often use myself as a sort of anti-benchmark in areas like this, because I am an exceedingly stubborn person who likes to tinker, and if I find it exhausting to learn how to do, it seems unreasonable to expect the majority of people to be able to.

I like the comic's example of Photoshop's background remover, because I doubt I'd know as many people who make cool stuff in Photoshop without helpful bits of automation like that ("cool stuff" in this case often means amusing memes or jokes, but for many, that's the starting point in continuing to grow). I'm all for increasing the accessibility of an endeavour. However, the positive arguments for Generative AI often feels like it's actually reinforcing gatekeeping rather than actually increasing accessibility; it implicitly divides people into the static categories of Artist, and Non-Artist, and then argues that Generative AI is the only way for Non-Artists to make art. It seems to promote a sense of defeatism by suggesting that it's not possible for a Non-Artist to ever gain worthwhile levels of skill. As someone who sits squarely in the grey area between "artist" and "non-artist", this makes me feel deeply uncomfortable.

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