So by the time the 2nd play through is over, you are maxed out in level for the main people you play. So the level grinding you mentioned isn’t really there. Maybe some gold grinding to get further in the skill tree, but that should be limited given my play through count. Unless you really want to get everyone to max level, but that is simple, as doing any move will raise your level by one.
I did the Frederica ending first. It was idealistic. Then Roland’s… which was my least favorite. Then Benedict’s which was good. But each have their own drawbacks, thus, the golden ending. I’m looking forward to seeing how it turns out.
At this point I am stuck on the first level. It’s very difficult, and is apparently one of the hardest missions in the game on hard, new game plus. On normal new game plus, it was still easy. Hopefully I can get through it on hard, but the strategies seem to involve breaking the AI and using Quietus, which I hadn’t needed to do before this. We’ll see if I can make it work.
Yeah, I really enjoy going the new game plus route for this. Having your whole party available to you with their progress carrying over, having the ability to get the characters in your party that you couldn’t get due to lack of conviction points, seeing your conviction points, seeing your path traveled, having your encampment available from the start, and just experiencing the story from different paths is all the reasons to do it.
It would be difficult to start on hard mode, but I would just grind for the moves and characters I know work. Eredor’s provoke, Frederica’s burning chains, Julio’s TP grant move, etc. Really it would just be an optimized run, which I think is less fun (more repetitive) than continuing to level up characters and experiencing their full kits. But to each their own.