black_lotus

joined 1 month ago
[–] black_lotus@lemmy.world 1 points 1 week ago

By in-game manual I meant a manual which built directly into the game and a main character could read it, not just a player who opened a PDF outside the game. And also usually those manuals are stylized, like in papers please (which I forgot to mention in the post btw) or like in Uncle Chop's rocket shop

[–] black_lotus@lemmy.world 16 points 1 week ago (1 children)

I already know about this game, and I even mentioned it in the post

 

Here's a couple of examples Keep talking and nobody explodes — The most popular in the list I think

Uncle Chop's rocket shop — the game where you are repairing your client's rockets by following the in-game guidebook

Tin can — here you are also repairing the spaceshp but this time you are it's capitan and you are in space in the middle of nowhere