Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
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According to Russ from Retro Game Corps (YouTube), in Windos, without Steam running, the new Steam Controller acts like a keyboard (mapping the d-pad to WASD, etc).
He also said that Rocknix (a Linux distro for Rockchip-based handhelds) already recognizes the Steam Controller, suggesting that other Linux distros could pretty easily include drivers as well, if they haven't already.
First time hearing about Rocknix. Not heard about Rockchip too. Seems like a cool project though. Wondering where they got the driver from, or if they made their own.
Looking deeper into it, it seems like they basically got a Steam client to run in Rocknix (even in the ARM version) so anything you launch from within that client will use Steam input. Not native support, but since SteamOS is open source, it's only a matter of time!
Probably from https://github.com/evlaV or directly from Valve's packages.