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The state of the Halo franchise.
I am not really part of it, but I follow it to some degree.
And it's sad how M$ mismanaged it.
Fr, I bought the entire Halo collection once on sale on Steam thinking "great, I'll finally be able to finish what I started 20 years ago", and found out you need a M$ account to play, and you can't even make up a bullshit one, they NEED your phone number
Ran into this with Google docs. Everyone who does any collaboration online uses Google Docs, but I don't want to give a random internet stranger I met on a creative writing subreddit my google account name, which for employability reasons is my IRL name. So I try making an alt account, but the phone thing rears its ugly head again. Guess I'll never improve my creative writing then. Yeah it would be nice if someone spun up a NextCloud server, but good luck convincing a bunch of non techies of the virtues of self hosting.
And yet again, I tried setting up a nodeBB instance, but when it came time to get email notifications up and running, I had to choose a bulk email provider, and they required my phone number. Seems companies are getting wise to the fact it's much easier to create an email account vs a phone number, so in order to pin you down as an ~~advertising target~~ actual human they require a phone number.
Needless account creation to play a primarily single player game that I already bought through an online store like Steam or Nintendo eShop is also really aggravating. Y'all already know I bought your game fair and square. I'm already playing it on a platform with its own DRM. Why are you punishing me for having a lawful good alignment? Valve figured this out decades ago. Piracy is a service problem.
A worthwhile question to ask is "what are you protecting from whom?"
If you already have a Google account, especially if you have an Android phone, the ad corp already has your real name and phone number. Creating a second Google account that Google can link back to your main keeps you from thinking that Google won't conflate the two, but it may be enough to keep internet randos from doxxing you.
Online accounts for singke-player games can burn in hell, though.
I like to silo my online and meatspace selves. That’s it.
The Halo CE remake blew the lid off this debate. So many "modern" changes have split the fandom between OG players and players used to and supportive of modern game design.
(I am firmly on the OG side.)
Are we talking Halo CE Anniversary Edition or the more recently announced Campaign Evolved remake?
What solidified Anniversary Edition as a shit-tier remaster for me was how the level geometry doesn't match up with the remastered visuals. A great example of this is in The Truth And Reconciliation, Halo CE's third level. When you go further up the plateau, the Covenant can see and shoot you through some of the boulders if you're in the remastered graphics mode.
I'm referencing Campaign Evolved. As a full remake, it is making a lot of changes- sprint by default, 32 round assault rifle, weapons from sequels brought in. It's on Unreal5 and so far the visuals are very Unreal5.
There's lots of complaints, some of which I'd classify as nitpicks, but those nitpicks add up. Then major complaints like changing how combat works so much that it can't possibly recreate the feel of the original.
I consider myself an inbetween
I like Reach, CE and 2 but I can alao enjoy Infinite (though less than thr mentioned bungie titles) gameplay wise.
But only the mentioned bungie titles were (in my memory) great in story and stayed there unlike the plot of Infinite.