this post was submitted on 04 Jun 2026
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[โ€“] zurohki@aussie.zone 17 points 17 hours ago (1 children)

Meta kind of did that with their VR stuff. They skipped the appealing to users part and build a bland, brand-safe, microtransaction-laden experience to sell to businesses assuming they could just use their size to force users to buy it.

[โ€“] JackbyDev@programming.dev 7 points 12 hours ago

I think that's because Meta acquiring Oculus was the enshitfication.