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Rockstar said GTA 6 costs $79.99 across PlayStation 5 and Xbox Series X and S, confirming a $10 jump from the standard $70 we’ve seen this generation. The Ultimate Edition, meanwhile, is $20 more, priced $99.99.

GTA 6 physical copies do not include a disc, Rockstar has confirmed. They're just a code in a box

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[–] Graphiar@lemmy.zip -3 points 6 days ago* (last edited 6 days ago) (3 children)

On the lack of a physical disc, I’m gonna play devils advocate here and just remind some of you that, while it’s fucking stupid these companies are selling boxes with codes in them, as that is absolutely not a physical release, the days of physical media are over.

Blueray discs max out at around 4Mbp/s write speeds. Meanwhile SSDs can read data at 400-500 MB/s, and NVME Gen 3 alone can do at minimum 1.5 GB/s. The fact is that modern games are just too massive in scale to warrant those slow speeds on disc. Even ignoring the physical constants of Blueray Discs, which max out at around 30-40GB of data at the top of my head, (GTA 6 is guaranteed to be over 100GB) the game is constantly streaming data at rates that those discs just can not feed to the hardware.

I’m personally just sick and tired of people getting up and arms about this, acting like it’s a choice to not bundle games on physical media anymore when there is a genuine physical limitation to this. To clarify I personally believe that these companies and researchers could come up with a newer technology for this. So, it’s not JUST physical limitations. I think Sony and Microsoft, and the various other publishers know that in the long run they save money without having to manufacture physical media, plus digital sales effectively make the used game market extinct. But that takes money and time to develop new technologies. We have flash storage that is 30x faster nowadays. It’s not worth it.

Feel free to ignore my rant. Just had to get this out as I’m sick of seeing misinformation spread that they can absolutely get these games on disc. They can’t.

Oh yeah and the price is ludicrous….even though 99% of people will be buying on launch. This game is gonna sell like hotcakes.

[–] iamthetot@piefed.ca 15 points 6 days ago* (last edited 6 days ago) (3 children)

Games haven't streamed from the disc in... I don't even know how long anymore. The game installs from the disc onto your console for the actual playing.

But the fact that the data is on disc means that I can install it now, or in five years, or in ten years, even after they may have shut down servers or removed it from stores making only the more expensive re release available, etc.

And games have released on multiple discs for decades when necessary.

I can also resell a physical disc. I can let my friend borrow my physical disc. I can continue to play my physical disc on a new account if mine is banned, corrupted, hacked, whatever. I cannot do those things with a redemption code.

[–] zarathustrad@lemmy.world 3 points 6 days ago

It also means, you can install only needed data from the physical media, leaving the rest on the disk, saving SSD space, but the data is still on the disk if you need it later wtith out needing an Internet connection.

[–] UndergroundGoblin@lemmy.dbzer0.com 0 points 6 days ago (1 children)

I am pretty sure that you need an online connections to Rockstars Server to install/activate the installation. Never ever they will let you install/play the Game if you can't connect to the servers. Otherwise you could, as you already said, duplicate the game. Rockstar will try to prevent this. So what's the difference between have the Files on a disk, vs. Download it from their servers if they could just flick the switch at any time and prevent you from starting the game.

[–] iamthetot@piefed.ca 3 points 6 days ago (1 children)

I didn't say anything about game duplication. If Rockstar requires a phone home to play, then that is also shitty and don't support that either. But I'm not aware of if they do or not.

[–] UndergroundGoblin@lemmy.dbzer0.com 1 points 6 days ago (1 children)

I can also resell a physical disc. I can let my friend borrow my physical disc. I can continue to play my physical disc on a new account if mine is banned, corrupted, hacked, whatever. I cannot do those things with a redemption code.

It's just a guess, but I think they'll tie the installation to your account, or remove the game from your account if you lend the disc to someone else.

[–] iamthetot@piefed.ca 2 points 6 days ago

Well, there is no disc for GTA 6. Only digital codes.

[–] c64z86@lemmy.world 12 points 6 days ago* (last edited 6 days ago)

I get what you are saying, but games are not streamed from the discs anymore and haven't since the PS3/Xbox 360 days. They are installed to the SSD which then loads up the game as normal.

[–] VindictiveJudge@lemmy.world 8 points 6 days ago (1 children)

Blueray Discs, which max out at around 30-40GB of data at the top of my head

Single layer BDs are 25GB, but dual-layer BDs are 50GB and released simultaneously in 2006, 2010 introduced triple-layer discs with 100GB capacity, and we've had quadruple-layer discs at 125GB since 2018. I'm not sure I've ever even seen a single layer BD, to be honest.

[–] Graphiar@lemmy.zip -4 points 6 days ago (1 children)

Yes we have quad layer discs but they haven’t sold well, Sony AFAIK is the only manufacturer, and the manufacturing cost is ludicrous. And going back to my previous point, all of that is fucking meaningless when the read/write speeds are abysmal compared to flash memory storage which is required for most modern AAA titles.

[–] VindictiveJudge@lemmy.world 7 points 6 days ago (2 children)

Games haven't actually been played off of the disc in ages, though. The system typically just uses it for installation to the HDD or SSD and then as a key to allow the user to run the program.

[–] Kolanaki@pawb.social 1 points 6 days ago* (last edited 6 days ago) (1 children)

The install for the 3 games I have on disk for my PS5 takes up less space than the digital versions show on the store, and you very much can hear when it's loading off the disk since the drive is super loud when it's not just spinning idle. Not to mention the load times are slightly longer.

It could just be the music, tho. The size difference is only a few GB.

[–] iamthetot@piefed.ca 1 points 6 days ago (1 children)

As I understand it, game discs spin up to essentially read the disc which serves as a kinda of "key" to let the game launch. Not sure why it would be different install size from downloaded version, unless there's some patching differences for some reason.

[–] VindictiveJudge@lemmy.world 1 points 5 days ago

Sometimes the key function works by keeping critical files on the disc and never installing them to the system. Might install the art assets but not the executable, for instance.

[–] Graphiar@lemmy.zip -3 points 6 days ago

I can’t remember the last time I saw a game do that. I remember during the early 8th gen days they did indeed do that, but from what I recall that practice started to dissolve late that generation. Well after quad layer discs showed up. For standard size blue ray discs like what PS4 uses they’re just not big enough.