this post was submitted on 16 Mar 2025
46 points (97.9% liked)
Selfhosted
60024 readers
964 users here now
A place to share alternatives to popular online services that can be self-hosted without giving up privacy or locking you into a service you don't control.
Rules:
-
Be civil: we're here to support and learn from one another. Insults won't be tolerated. Flame wars are frowned upon.
-
No spam.
-
Posts here are to be centered around self-hosting. Please ensure it is clear in your post how it relates to self-hosting.
-
Don't duplicate the full text of your blog or git here. Just post the link for folks to click.
-
Submission headline should match the article title.
-
No trolling.
Resources:
- selfh.st Newsletter and index of selfhosted software and apps
- awesome-selfhosted software
- awesome-sysadmin resources
- Self-Hosted Podcast from Jupiter Broadcasting
Any issues on the community? Report it using the report flag.
Questions? DM the mods!
founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I wrote myself a new python script for a palworld server I run. Wanted to figure out a generic way to track active connections without running something in front of the daemon. That's easy to do for TCP, but since UDP has no concept of an established connection, the regular tools wouldn't work. Realized I could use conntrack to get the linux firewalls connection tracking data, which works outside of tcp/udp concepts and maintains its own active connection state based on timeouts, which is what I was gonna do anyways. Now I can issue SIGSTOP/SIGCONT to keep buildings from degrading on the server when nobody's online to deal with it, along with saving the cpu resources of an empty game server. Rather niche project, but I figured I'd publish it anyways. https://github.com/sugoidogo/pausepal