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What an incredibly pesimistic and sad take. It has never been as easy to launch a life changing product as it is today.
Agreed. I think there are tons of businesses people have never heard of because they serve a specific niche and aren't public facing or household names. I don't think its easy to launch a successful business but it wasn't easy in the past either amd we don't remember all the companies that didn't make it.
Regarding 'honesty,' that probably depends on the market and what your competitors are willing to do. Its probably a lot easier to run an honest local restaurant than some international finance firm. You'll probably need to sacrifice your integrity to reach those higher echelons because everyone else there was already willing to do the same.
Yeah, I just dont see it as possible. From my perspective:
Fix cars: this won't last for more than maybe 5 or 10 years as most cars under 20 years old are unrepairable or getting impossible to find parts for. Need a $20,000 dealership computer to even change a brake pad. And electric cars won't need maintenance.
Some sort of programming. I never could really grasp programming much as I wanted to, and anyone today would go to ai or India to have something made cheaply. Not viable at all.
Retro console or CRT TV repair: the types involved in that hobby already know how to fix it themselves. Repair is insanely costly and usually out weighs the cost of just buying another thing. This goes for repair of almost anything today.
Art: I mean, we have seen that etsy has sloppified. Not viable. Why pay for a t shirt when I can have a much cheaper one with ai slop art. (Normal people do not care if its human made)
Music recording /mixing : again, if people want this they are doing it themselves or having ai do it. Theres 0 market for how costly and time consuming it is.
Thats basically my skillset. I have absolutely nothing that is a viable business. Now if I knew how to fix houses or do wood work, that'd be a huge money maker, but I am awful at housework/woodwork. And that usually takes employees as well for a lot of jobs you can't do alone.
Inventing a product...I mean its all been invented. Theres only so much plastic junk we can have made.
Not nearly as dismal as you portray though admittedly it is turning that way. Even so 3rd party repairs for cars are far more legally protected than tech shit. And the dealership software is often leaked. Again while it’s admittedly becoming far more difficult to be independent repair shop there’s still time to push back here
you can’t do it so it’s not viable? Weird. Making programming a viable entrepreneurship endeavor is far more about having a novel idea than execution (assuming you have capital). Honestly these days even if you don’t have capital you still just need the idea, if the ideas good you could likely build a proof of concept with an llm and generate capital. And a “novel idea” doesn’t even have to be groundbreaking, often it’s just “here’s this thing that’s been done before, but slightly better”
repair of electronics can be viable but it is increasingly dismal (and worse than cars, though interestingly in some ways getting significantly better. Iphone repair, which was a fools game 5 years ago, is suddenly viable again). I spent years repairing electronics through college and grad school and made pretty healthy cash tbh; if I’d done it full time I’d easily have been able to comfortably support myself. Your issue here is that you want to limit yourself to niche shit. While retro consoles and crts are popular in many ways their popularity pales in comparison to something like a phone, which literally everyone has. Despite this it is fully possible to make a ton of money modding and repairing retro consoles. It’s not “fuck you” money but definitely enough to live. I know someone who does it and they have many competitors. The hardest part for them seems to be sourcing consoles for a reasonable price. They are constantly behind on stock though.
art has always been a total crapshoot for earning money and honestly making a viable career in art has basically always been more about nepotism and “networking” than talent. Even then it still almost always takes a significant amount of talent and dedication. The people I know working in art or music production don’t necessarily have glamorous jobs and frankly aren’t even the greatest artists of our friend group. But they have serious work ethic and are willing to create like AI. You want an ominous score for a shitty tv show? They’ll make it, even though their preferred expression is weird esoteric bullshit. And they’ll have it done in a day.
see above
Wrt woodworking/carpentry: you have to work at it and train? No one is just “good” at this. Like any skill it must be developed through education and experience. At the end of the road there are tens of thousands of licensed electricians, plumbers, hvac, etc people who own their business and work independently (sometimes hiring contractors for bigger jobs) but all of them had to work for others first to learn to not kill people with shitty work (though tbf some didn’t do so well at this part)
Wrt inventing: same as software. Devil is coming up with the thing, though don’t discount being able to bring it to market. Almost every stupid plastic bullshit thing had to have someone with cad experience and the knowledge to contract with manufacturers
Wrt cnc: there are plenty of machinist shops that are independently owned out there. If anything your issue here is startup costs, as a $2000 diy cnc isn’t going to cut it for pro use unless your company is targeting making fancy signs at flea markets. But again this is also a trade that is generally learned and expanded on. You work for a machinist and actually learn to do shit, then you maybe buy a used mill and pick up some jobs on your own, then buy more equipment, more jobs, etc
It seems like maybe you’re in the part of life where you’re realizing that your interests don’t necessarily line up with your skills. That’s okay and it does kind of suck but it means that you maybe need to try more shit, or maybe look at why it’s a challenge for you to stick with developing a skill set outside of art