this post was submitted on 06 Aug 2026
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I love Super Mario RPG but when you get to the Moleville part of the map, it feels like the game hits a stalling grind. Like it is to me, the dragging part of the game. Because you got to deal with the annoying enemies and bosses there. I don't like dealing with Booster. I don't like Booster's Tower.

Moleville is just okay but I don't like reaching this part of the game. At least things pick up afterwards.

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[–] Andonyx@lemmy.world 2 points 1 day ago* (last edited 1 day ago)

RE 4 original: The freaking industrial facility with the wrecking ball. So hard to keep track of where the enemies are, and easy to get mobbed. I like it less than the water room. (It's fine on NG+ with upgraded weapons.)

Also the flying bug cave. There's always ONE MORE you didn't see and by the time you hear it he's jumped on you and knocked you down.

RE 4 Remake: Del Lago. It just feels way too twitchy and with too tight tolerances. It's always a crap shoot, even if I'm blasting through the rest of it like a maniac.